Archive for hockey

TechGraphs News Roundup: 11/20/2015

Greetings, fair readers. We’ve been taking a bit of a mini hiatus here at TechGraphs, but luckily, not a whole lot of news has broken in the world of sports tech. Oh, I mean besides that an entire billion dollar fantasy industry is in complete legal limbo, but, you know … other than that. Anyway, while we all cash out our DFS accounts, here are the stories we found interesting this week.

Let’s get straight to the point, and talk a little daily fantasy:

  • New York state’s attorney general has suspended daily fantasy operations while they investigate the game’s legality.
  • DraftKings and FanDuel are sued said attorney general.
  • That didn’t work, so FanDuel is suspending operations in NY for a while.
  • Oh, it’s also running a bit behind in paying back its players.
  • Meanwhile, Massachusetts has instituted some new regulations regarding DFS.
  • Because of all this, the TV networks might be in trouble as far as ad money goes.
    • DraftKings is trying to suspend its advertising on TV, for example.
  • If you want a British guy to explain everything to you, check here.

OK, now that we’ve sifted through that:

Good news! MLB and Fox have announced that they will offer in-market streaming! Bad news! It doesn’t work for Comcast customers, and only those who already pay to watch the games on TV will have access!

We talked about the controversy circling new styles of curling brooms (because we’re hip like that), and now it looks like the World Curling Federation (yes, that’s a real thing) has put a temporary ban on the brooms while it sorts all this stuff out.

The folks behind Bauer hockey products has unveiled a new collar that they think will help prevent athletes’ brains from bouncing around in their skulls — i.e. concussions.

With the help of Facebook’s 360-degree video technology, GoPro has released a new video to with a panoramic view of what it’s like to carve some waves (is that surfing lingo? I feel like that’s surfing lingo.)

The video game Fallout 4 was released to much fanfare. The game takes place in a post-apocalyptic Boston, so some enterprising fan decided to mod the game to allow the game’s character to look like Red Sox slugger David Ortiz (albeit a right-handed version). It was a fun/lighthearted thing, so naturally MLB got butt-hurt about it.

Speaking of sluggers, Jason Giambi took some time away from not sliding to partner up with a company that uses VR to help train hitters.

If you are a stadium/architecture nerd, Wired ran a couple of stories giving a look into the future of NFL venues.

That’s all for this week. Have a great weekend, and be excellent to each other.

 


Kinduct Sports Offering Featured in Dodgers Accelerator Program

Kinduct Technologies made waves in the sports tech world when they were selected as one of ten companies in the Dodgers Accelerator program. But CEO Travis McDonough admits that his company is more mature than many of his fellow participants.

“We have 40 employees, we’ve got many many different clients, we’re across different industries, we have a mature operating system,” he said. “We have now 50 professional sporting organizations that are using our tool and it changes every day.”

The tool, which is known as the Athlete Management System, aggregates data from wearable, camera-based, and even more subjective systems into a single environment. The system includes visualization tools so teams can search for correlations between the data themselves, and a machine learning component to further guide organization training plans. The system gives vital help to organizations trying to understand the massive amounts of data they collect from games and practices.

“There’s been an explosion of ancillary tracking tools on the market today, everything from camera systems to GPS trackers to heart rate monitors to smart phones,” McDonough said. “And all those data sources, as valuable as they are, reside in siloed pockets.”

In addition to the Athlete Management System, Kinduct offers similar services in the health care, wellness, and human performance market (which covers military and law enforcement applications). Their experience in these other fields informs the algorithms behind their athletic products.

“Because we have had the opportunity to start to figure the machine learning side out on the health side, we’re able to cross-pollinate and apply it to the sports market,” McDonough said.

But the operating system and machine learning tools are only as effective as the data they can handle. McDonough said Kinduct works with their clients to incorporate both new and existing sources of data. Their web page lists relationships with camera-based systems including the NBA’s SportVu system, as well as wearable trackers like Polar Global and Catapult, among others.

“We’re very agnostic, and we love to pull in data from as many sources as possible,” he said. “So we are absolutely delighted at the new technologies that are coming out, and all these emerging data sources are exactly what make us more powerful.”

Kinduct counts dozens of sports organizations among its clients — including “more than half the NBA,” according to McDonough — and is working with a few unnamed leagues to manage data across all teams. The obvious differences are there, of course: basketball teams have different expectations for their relationship with Kinduct than hockey teams or baseball clubs. But the varying levels of sophistication across organizations provides an additional challenge, and Kinduct has to ramp up or scale back their offerings according to the client’s experience and comfort level.

“The NBA teams, they put their arms right around technology so we adopt what they use,” McDonough said. “When it comes to other organizations … they’re looking for recommendations by us to suggest ancillary technologies that can do the best job of tracking their players.

From a researcher’s perspective, the fact that Kinduct works with such a large percentage of the NBA is exciting. Deep in their databases is tracking and data, across games and practices, on dozens of elite athletes. McDonough estimated that the average NBA team spent $10 million on players sidelined with “preventable” injuries, repetitive stress injuries arising from flawed biomechanics that he likened to a stone cutter chipping away at a rock. And while McDonough was more than happy to describe how an individual team could combine their various data sources to find potential injury markers, he also stressed his company’s respect for the “firewall” that protects not only each team’s raw data, but also any metrics they build on top to analyze those data.

“It’s almost like we provide a technological apartment building, but each and every team moves their specific furniture and wallpaper in it, and the keys to the front door are locked down so no one can go in it but that organization,” he said.

Still, he agreed that a league-wide approach would be more effective, allowing coaches and staff to spot trends in a wider sample of data that could keep players off the trainer’s table.

“The right thing in the future is for leagues to be able to analyze the data and intervene to make sure the players are playing at their best and reducing injury as best as they can,” McDonough said.

Nevertheless, Kinduct is still dealing with health care data, which is subject to a wide range of safeguards to protect patient confidentiality. On top of that, athletes and the players associations that represent them remain leery about biomechanical data being used against them during contract negotiations. Players associations also objected to earlier iterations of the system that tracked athlete workouts during the off-season as excessive. As a result, Kinduct has worked to produce a system that provides the data front offices are after while remaining as unobtrusive as possible to players.

“For a player, they just want to win games, they want to win a championship,” McDonough said. “And a level of surveillance [during the season] seems to be acceptable by both the players’ association, the players, and of course management and ownership.”

It was announced in August that Kinduct was one of the ten companies selected for the Dodgers’ first annual accelerator program, which will run through a “demo day” November 15. The Dodgers are running the accelerator in conjunction with advertising agency R/GA, who has successfully run a number of similar programs in the past. Described by McDonough as “almost like a business boot camp,” the program offers Kinduct mentoring from a who’s who of sports executives and a chance to get more exposure.

“What we have is a Ferrari in a garage,” he said. “This allows us to open the garage door and have more people see our Ferrari. And people want to drive it, and it’s exciting.”

For now, McDonough and his staff have moved to Los Angeles to participate in the accelerator, and plan to open an office in the U.S. after the program to expand into the American market, especially in the health care, fitness, and military areas that fall under the same “human performance” umbrella as the company’s Athlete Management System. Still, McDonough said the company would remain true to its Canadian roots regardless of its excursions south of the border.

“We’ll always have a home base in Halifax,” McDonough said. “But we need to have a bigger presence in the United States.”


ESPN Secures Rights to 2016 World Cup of Hockey

Exclusive video broadcasting rights for the World Cup of Hockey 2016 has officially been awarded to ESPN. The Cup is to be held at the Air Canada Centre in Toronto from September 17 through October 1st, 2016 and will pit eight countries against each other in a round-robin format, followed by a semi-final bracket. The finals will be decided by a best-of-three series for the title of best hockey country in the world, at least until the 2018 Winter Olympics.

The press release specifically cites games will be shown on TV via ESPN and ESPN2. It also mentions live access available via the WatchESPN app, though of course that requires a cable subscription. ESPN nailing down major international sporting events is nothing new — see the 2014 World Cup and 2015 Women’s World Cup — but it is curious to them take hockey. The NHL Network and NBC own the US hockey rights as ESPN bowed out of bidding in 2004.

Last month word broke that unofficially ESPN beat out Fox and NBC for the World Cup, though it is doubtful NBC feels threatened. They probably feel secure in their 10-year broadcast deal running through the 2020-21 season. The Worldwide Leader has come under criticism for trending away from hockey, though President of ESPN, John Skipper disagreed:

Look, I don’t think it’s [the criticism] fair,” Skipper said. “I see SportsCenter every day and we cover hockey every day. We do not have a significant differential between highlights of hockey now and when we had it. The only difference is we are not there [as a rights holder]. If we were there for the playoffs, we’d be throwing to the guys calling the game. We can’t do that, but we are at hockey games. We are doing hockey highlights.

Apparently hockey highlights weren’t enough anymore.

(Header image via NHL)

The San Jose Sharks’ New “4D” Broadcasts

The San Jose Sharks has an entirely new experience for viewers at home. For games played at the SAP Center that are also broadcasted by Comcast SportsNet California, Sharks fans can now feel the game while watching and listening to it. The Sharks have partnered with the entertainment technology specialists at Guitammer and have allowed their product called “The Buttkicker” to feel the hits of the game in real time.

The Buttkicker attaches to the viewer’s couch and is essentially an over-sized rumble pack, harkening back to the days of the Nintendo-64. The Buttkicker utilizes sensors in the boards to directly send signal to the in-home sensor. Each hit will literally be felt at home as the rumble can be felt with every board collision. The system is trumpeted by Guitammer as “4D” sports. The partnership is ready to begin on November 20 with a game against the visiting Florida Panthers.

Per David Koppet, Senior Executive Producer, Live Events for Comcast SportsNet California:

“Our goal is always to bring fans closer to the action, and what better way than to allow them to actually feel what’s happening on the ice. Guitammer’s 4D technology helps us transmit the electric energy of a Sharks hockey game right into your living room.”

The Sharks utilization of the Guitammer system is being considered a pilot program, however in the quest to bring the stadium experience to at-home viewers, the system could become a league-wide option. Big partnerships is nothing new to Guitammer as last year the company teamed up with the National Hot Rod Association (NHRA) to give a similar feel of excitement to at-home ESPN2 viewers.

While the Buttkicker offers plenty of action of the sports angle, it can also be used with movies and video games as well. The unit isn’t cheap, $299.95, but for the home theatre enthusiast or Sharks fan, it isn’t unreasonable. If Guitammer can continue to expand their role in entertainment, expect more and more leagues and associations to jump on board.

(Photo via caguard)