Archive for Football

TuneIn Provides a Reasonably-Priced Option for NFL Radio Streaming

Not so long ago (read: last year), fans who didn’t  feel like ponying up for a NFL Sunday Ticket TV package to follow their favorite out-of-market teams had an option to listen to radio streams from around the country via a service called NFL Audio Pass. The idea was similar to what MLB offers with their Gameday Audio package — pay a nominal fee (NFL Audio Pass was thirty bucks for the season) and get the ability to listen to the football team of your choosing via the web or an app. Things have changed a bit this year, but a third party service is stepping in to provide affordable NFL audio streams.

NFL Audio Pass was killed off this season, instead being rolled into a new service called NFL Game Pass. Game Pass costs $99.99 and allows subscribers to stream television feeds of all NFL teams as soon as their games conclude. It also gives access to games from previous seasons and includes audio streaming features that Audio Pass used to provide. Depending on one’s level of fandom, Game Pass could be a good deal. But for those wanting just the audio streams are left with a pretty serious price hike. There is no “official NFL” option to just stream radio feeds. Tweets and emails to NFL media customer support regarding what other options fans might have all went unanswered.

Enter TuneIn, the Internet radio service. TuneIn allows users to stream real radio stations from all over, including local stations. A premium subscription brings other features, including access to 600+ commercial-free music stations, MLB baseball and Premier League soccer, and even audiobooks. And now, TuneIn has brought the NFL into the fold. For $7.99 a month, users get (along with previously-mentioned features) access to both home and away radio broadcasts of all the NFL teams, Spanish language broadcasts, and a dedicated NFL channel devoted to news and talk shows. A look-in show, a la Red Zone, is also coming. Per the press release:

Starting in November, TuneIn Premium subscribers will have access to a seven-hour-long Sunday broadcast that will feature live analysis, stats, and drop-ins of local radio coverage for all Sunday games airing in-progress. The live look-in show will be live Sundays from 1pm ET – 8pm ET.

With the death of Audio Pass, TuneIn provides the best option for those who only require the audio feed. SiriusXM has long provided NFL game streaming via car radios, online, and apps, but the cheapest package that includes such options is the All Access package, which runs $20 a month.

In the NFL, like with pretty much every sport, video is key. It’s the TV networks that are inking the big deals with teams. MLB.tv basically created MLB Advanced Media, or at least made it what it is today. People like watching sports. So maybe an audio-only option for the NFL isn’t the biggest of deals. But those that subscribed to Audio Pass probably did for a good reason. Either they were stuck in a car or office on Sundays, or the very high cost of NFL Sunday Ticket was too much to follow their favorite out-of-market teams. Blackout rules and streaming availability/costs have long been a point of contention for pretty much every major sport. While NFL Audio Pass wasn’t a perfect solution, it was at least some kind of solution.

Good on TuneIn for stepping in and adding NFL game audio to their repertoire. It’s a nice feature addition to current subscribers, and should bring in former Audio Pass subscribers as well.  And perhaps most importantly, it provides a not-expensive and not-illegal method for fans to stay up-to-date on the goings on in TV markets other than their own. It’s a bit of a shame that a third party had to step in to provide this access to the nation’s most popular sport, but TuneIn’s something is certainly better than nothing.

(Image via Keith Allison)

SmartKage Helps Scouts, Teams Evaluate Players

SmartKage’s headquarters are in a remote office park, 36 miles and a couple dozen cows away from Boston. But in a batting cage inside, Kevin is warmed up and ready to audition before an audience of MLB scouts and college recruiters from across the country.

Kevin, a 14-year-old shortstop (whose name has been changed for this story), and his father are listening to SmartKage chief operating officer Larry Scannell describe the components of the infielder test. Scannell, a former Red Sox farmhand, runs through the sprinting, agility, throwing, and hitting portions of the test.

“It’s analogous to a physical SAT,” Scannell says. “And if you take it multiple times, just like the SAT, we combine your best scores in each area. It’s not about consistency, it’s about capability.

Once the explanation is over, a few taps on a touch screen start the automated measurement process. The system has been designed to be completely automated. Aside from tapping “next” on the touch screen, no human intervention is required, though Scannell adds the occasional explanatory detail or words of encouragement. And as Kevin takes his hacks against the pitching machine, Scannell and director of information technology Dennis Clemens starts talking about the collaboration with FungoMan that was required to making the pitching machine as consistent as possible.

“We changed out the legs and bolted the machine down,” Clemens said. “The side-to-side adjustment was removed, and we had the agitator adjusted so there were fewer jams.”

“And we swap the balls out every 30 days,” Scannell added. “We’re working with Rawlings and talking about the life of a baseball. And as a former facility owner myself, I mean, these are pearls! We would use these for an entire year, you know? Now …”

“Now the dog eats them,” CEO Corrine Vitolo said. “We take the premise of standardization very seriously.”

The fresh baseballs are more than just a way to give Merlin, a German Shepherd mix who was also on hand, new chew toys. Developing and running a standardized test requires SmartKage to constantly calibrate and maintain their equipment. It also means a significant effort to find the right kind of facilities to partner with, and Scannell said he spent five years evaluating prospective partners.

“I vetted these facilities out on location, years in business, member base and foot traffic, and then the size and the appearance,” he said. “But most importantly, are they going to bring in the business and support it?”

To date, SmartKage has reached agreements with 160 facilities across the country. They began their initial rollout earlier this year, and are currently up and running in about 20 facilities. The company owns the equipment and installs it in the facilities, who then advertise the product to their clients. The tests run around $150, and take around 30 minutes. Different tests exist for infielders, outfielders, catchers, and pitchers; the results are available to professional teams and college programs, with especially high marks forwarded directly to teams.

“We’re a filter and a pre-qualifier for teams,” Scannell said. “It’s about maximizing the time and productivity for scouts.”

Vitolo said her company also has more in-depth relationships with a number of MLB teams (though she refused to say which). These teams lease systems to gauge the fitness and health of their own players. Scannell said the teams also buy prepaid “scout cards” that area scouts give to amateur players they’d like more information on, and that professional players already in the organizations use in the offseason to track their workouts.

“And because we weigh them every single time, we’ll know if they come in overweight before they get into spring training,” Scannell said.

smartkage_sample
Sample speed and agility data from a SmartKage testing session (courtesy of SmartKage).

 

The batting cage where the test takes place looks a little unusual. Laser timers are stationed at regular intervals along the length of the cage to track the athlete during speed and agility tests (though these are removed, of course, before hitting begins). The area around home plate is slightly elevated: the platform contains pressure sensors to track things like how a hitter’s weight is distributed during the swing. And hanging from the ceiling are two cameras, evidence of an automated version of Sportvision’s PITCHf/x technology that tracks both incoming pitches and batted balls.

“What we’re doing is we’re bringing these technologies from the major league level, we’re trickling them down through the amateur and collegiate market,” Vitolo said.

Sportvision, of course, should be familiar to tech-savvy baseball fans; their PITCHf/x pitch tracking data have been publicly available since the system was first installed in 2007. And their HITf/x and FIELDf/x technologies have also been available to teams for several years. Soon after their founding, Vitolo said SmartKage began their partnership with Sportvision, ensuring that the same data sources front offices were using to evaluate their professional pitchers and hitters would also be available to judge prospective draftees.

“So when they’re making comparative analysis between players, it’s exact, it’s apples to apples,” Vitolo said. “[Sportvision is] the de facto standard in baseball, and we worked with them on adding metrics to their existing system.”

Even after only a few months, SmartKage is already finding interesting trends in their data. Scannell described how players, after years of counterclockwise baserunning, become almost universally faster going to their right than going to their left. And he also talked about how the technology helped find an injury from a pro pitcher’s plyometric pushup data.

“There was an abnormal kind of regression in one of the pitching shoulders,” Scannell said. “And it turned out that there was a slight tear, and it was enough to red flag an MRI.”

The team is busy completing its first 40 installations, and making plans to roll out to the other facilities they have agreements with. But look in the right places and you’ll see hints — like a Harvard football helmet perched on a filing cabinet — that the company is starting to expand their offerings.

“A lot of the facilities that Larry’s got under contract are multi-sport facilities,” Vitolo said. “So you’ll have a SmartKage baseball, and then you’ll have a SmartSports football.”

Just like the SmartKage, SmartSports Football will offer an automated evaluation tool — a “physical SAT” — to a sport known for its pre-draft scouting combine. But Scannell says the company will offer far more than the handful of metrics traditionally covered.

“We measure five times the amount of metrics as the NFL combine,” Scannell said. “We can do everything the NFL does plus another five times those metrics in addition.”

As more and more of the cages start to appear across the country, the technology that underpins them will improve. SmartKage already has plans to add even more data sources, from pressure sensors in the pitching mound to markerless biometrics to wearable sensor-based technologies. To an outside perspective, digging into a specific aspect of a player’s game from the all the information SmartKage makes available may seem like trying to drink from a fire hose. But Vitolo says her company is ready to adapt to any improvements in technology — and still meet teams’ growing demand for performance and biometric data.

“Leap and the net appears,” Vitolo said. “You have the technology, you’ve got the capacity, and all of a sudden the applications present themselves.”


TechGraphs News Roundup: 9/25/2015

Before the drones assume full command of our last vestiges of leisure, we wanted to provide you with this News Roundup, which highlights the sports-tech stories from the past week that we found interesting.

First, with dispatches from the very cutting edge, our own Brice Russ was in New York City Tuesday for the On Deck Sports and Technology Conference, scoping out upcoming developments in fan-oriented technology, including MLB’s StatCast, NBA in-arena tech, localized sports networking, and more. Look for additional reports on this event from Brice in the coming days.

It’s late September, which means MLB rosters have expanded in anticipation of the playoffs. Managers’ toolkits are expanding too, as teams now are permitted to use iPads (and other companies’ tablets, presumably) in the dugout during games. The unsurprising catch is that the tablets cannot be connected to a network, and all data– such as batter spray charts and pitcher video– stored on them must be downloaded to the devices no later than three hours before game time. Also, while the devices are allowed in dugouts, bullpens currently remain off-limits, probably because bored relievers are highly susceptible to gaming addiction. So far, reports indicate the Reds and Cardinals are using iPads to some extent in their dugouts. MLB previously restricted use of Apple Watches in dugouts, and the blanket ban on cell phones remains in place. That doesn’t apply to us fans, though, which is neat because a company called Scoutee is developing an app that will turn your smartphone into baseball radar gun.

“Cord-cutting”– the process of disentangling oneself from the expensive morass of packaged cable and satellite television services– is a popular subject around these parts. While new media technology is making this beneficial transition a reality for more and more consumers, the shift is not without its human costs. As people are learning, one of the priciest television channels is ESPN, which, alone, accounts for more than $6.00 of cable and satellite subscribers’ monthly bills, regardless of whether they watch the channel. With cord-cutting on the rise, however, the Worldwide Leader may not be able to sustain its operation by spreading its costs across a broad pool of cable and satellite customers. According to a recent report, ESPN is losing “millions” of subscribers and, in light of the billions of dollars it has committed to broadcast rights for live sporting events, “is gearing up to lay off hundreds of employees to trim costs.” The move away from traditional television services isn’t a total job-killer, though: the linked story quotes John Brillhart, a Minnesota man who works full-time as a “cord-cutting consultant,” and whose name may be the secret identity of Minnesota resident and TechGraphs Managing Editor David G. Temple.

We love science at TechGraphs, and here we find a report on work by some Swedish researchers who set out to discover whether athletic success breeds further success. The study examined professional golfers and compared the performances of the last person to make the cut and the first one to miss the cut at a particular tournament– two very similar golfers– in subsequent tournaments: “In other words, they were asking, if you just happen, largely by chance, to make the cut in tournament A, does that change your odds of making the cut in tournament B?” The result was a strong “yes,” as the researchers found that the golfer who just made the cut in tournament A was much more likely to make the cut in tournament B.

I’ve long contended that the NBA offseason is more exciting than the NBA season itself, and while that contention may merely be a reflection of my personal taste, there’s no doubt that the fairly public tug of war between the Dallas Mavericks and Los Angeles Clippers over DeAndre Jordan was one of the wildest basketball stories since the release of the last AND1 Mixtape. The modern twist on this saga was that the public largely was able to follow the developing story in real time thanks to an emoji battle on Twitter set off by Dallas’ Chandler Parsons. Now comes news that the whole thing was an accident, and that Parsons’ opening salvo actually had nothing to do with Jordan at all. Whatever you think about emojis, or even if you just read that word for the first time in your life, this story clearly illustrates the relative practical merit of New Criticism over traditional authorial intent.

In the least surprising news of the week, the NFL’s got drones now. This letter from the FAA proves it.

Yesterday, we told you that daily fantasy sports site DraftKings has expanded its offerings to include esports (i.e., competitive video game playing). Not to be left in the e-dust, DraftKings rival FanDuel responded simply by buying another site, AlphaDraft, that already offered daily fantasy contests for esports, for an undisclosed amount under $25 million. I’m as tired of the DraftKings and FanDuel advertisements as everyone else, though, so my request to the two competitors is that they not bother me until I can play daily fantasy sports daily fantasy contests. If I can bet on people playing a video game like League of Legends, I should be able to bet on somebody playing DraftKings or FanDuel.

On that metanote, we bid you a good weekend and respectfully request that you be excellent to each other.


TechGraphs Report: On Deck Sports and Technology Conference

Earlier this week, NYC’s Bohemian National Hall played host to hundreds of sports executives, entrepreneurs, and others looking to learn about the very latest in sports technology. Since 2013, the On Deck Sports and Technology Conference (organized and presented by SeatGeek) has provided a forum to showcase what products are “on deck” to help fans follow, analyze, and participate in sports.

On Deck has a slight bent towards sports startups, so a decent amount of the conference was geared more towards raising capital, scaling businesses, etc. Still, there were plenty of fascinating talks, panels and interviews for anyone interested in straight sports tech.

Statcast And Beyond

Possibly the most entertaining talk of the day was Joe Inzerillo’s (CTO, MLBAM) update on MLB’s Statcast, which is finally getting its moment in the sun this season. For those who needed a refresher on how Statcast operates, Inzerillo discussed its missile-technology radar system, its stereoscopically-placed cameras, and how these allow each Major League ballpark to track the movements of every player on the field (plus the ball) at any given time.

Once Statcast has this information, as Inzerillo pointed out, it can then provide real-time data on pitch velocity (actual and perceived), player velocity and reaction time, and a horde of other quantitative metrics, plus more advanced data on a 12-second delay, like fielding route efficiency. This data is just inherently cool (as you likely know if you’ve seen a Statcast-enhanced game or highlight on television), but it’s also already being used to both question and confirm existing baseball strategies.

For an example of the latter, Inzerillo looked at the fallacy of sliding into first using Statcast to plot Eric Hosmer’s 1B slide in Game 7 of the last World Series. Hosmer hit a peak speed of 20.9 MPH before sliding and being out by less than a tenth of a second. If he had just kept running, Statcast found, he would have been safe by nearly a foot. Statcast is already getting noticed by clubs, and even players — batters like to talk smack, apparently, over who has the highest exit velocity.

During questions, Inzerillo was slightly cautious about committing to the future of Statcast, but he did mention that minor league stadiums were a natural next step, and that there was plenty of work being done on developing new metrics. Statcast already tracks ‘defensive range’ for fielders, for example, but since a player doesn’t travel the same speed in every direction, there’s a need to find the more amorphous ‘effective defensive range’ and how it changes–such as during defensive shifts.

On the football side of things, Sportradar’s Tom Masterman talked about the NFL’s NGS (Next Gen Stats) platform, which is collecting data on every single game in 2015 to track, analyze, and visualize how players are moving on the field. NGS is already being distributed to clubs, media, and health and safety personnel; the long-term goal is to have X,Y,Z coordinates for every player and official, plus the ball.

Go Bucks

On Deck’s attendees weren’t just league officials and startup managers–the conference started with a live interview of Wes Edens, who became co-owner of the NBA’s Milwaukee Bucks in 2014. Much of the conversation focused on the new Bucks arena, which was being voted on by the Milwaukee city council literally as the interview was ongoing. As it’s currently planned, the presently-unnamed arena will focus heavily on keeping fans digitally connected — giving attendees plenty of WiFi, for example. At the same time, Edens noted, they want to avoid fans using technology to become distracted from the game going on in front of them. (Edens used the phrase “Instagram culture”, specifically, though he noted that he himself has had these sorts of problems before.)

Edens was similarly balanced when the discussion turned to analytics. One of the first things Edens did after buying the Bucks was to build their analytics program — bringing on employees, consultants and even discussing methodologies with other owners. There’s definitely a “golden age” of analytics in basketball going on.  Edens even thinks the NBA will end up surpassing the MLB as the leader in sports technology. But when he was asked about how the players feel?

“It’s a good question,” Edens replied. “There’s definitely lines that can be crossed” with having too much data being made public, at least when it can affect the privacy of the players (such as rest/injury issues).

Edens also briefly discussed the role of the referees and the potential benefits of replay and “the new center across the river“. Could we see yet more referee technology, even an Oculus Rift-type headset for NBA officials, in the future? “Totally possible.”

Era of Mobility

When it came time to look at how fans themselves were interacting with sports, technologically, it became clear that mobile is “it.” In that panel about growing sports startups I mentioned earlier, representatives from SeatGeek, FanDuel and Krossover all praised the importance of the mobile web for their companies–SeatGeek’s rep described it as a “tale of two companies”, pre- and post-mobile, and Krossover’s founder mentioned they’re considering dumping their web app altogether in lieu of just being on smartphones and tablets. When Yahoo Sports’ VP of engineering presented a chart showing their fantasy football traffic from this season’s Week 1, the fraction of non-mobile data was a pretty small sliver at the top.

Yahoo fantasy data graph
Trust me, it’s there.

Even companies you might never expect to get in the mobile game are joining and succeeding. Jeremy Strauser had 20 years of gaming experience at EA Sports and Zynga before joining one of the most loved and enduring brands in the sports industry, Topps. Yep, they’re digital playing cards.

Topps first got into the digital game 4 years ago and how has three top-selling sports card apps, plus a newly launched Star Wars-themed set. Why should you be interested in buying trading cards on your phone? One starting point is the capabilities the digital platform provides — literally hundreds of thousands of different designs, the ability to create all manner of rare and unique cards, etc.

Topps is also rolling out a daily fantasy sports feature (DFS was a major topic of conversation at On Deck) that allows you to compete using the players in your card deck and swapping them in and out in real time as they go up to pitch or bat. It probably doesn’t hurt, either, that they won’t take up space under your bed or get thrown out by your mom when you’re away at college.

Topps conference talk

Coming To Your Hometown

If you want to look for the next wave of sports technology, though, look to your neighborhood.

Rather than providing new tools or analytics for MLB, the NFL or the NBA, the newest sports apps want to help you participate in sports in your own town. On Deck wrapped up with a “Startup Pitch Contest” a la Shark Tank where teams had four minutes to present their groundbreaking app to a group of judges. The six competitors included:

  • Wooter – a search engine for finding and joining sports and activities like local rec leagues. Wooter provides profiles for leagues looking to form teams, players looking to join them, and the tools to process payment and set up other logistics.
  • NextPlay – helping youth coaches conduct tryouts and league drafts. For $15/month, instead of taking a stopwatch, a bunch of handwritten notes, and an Excel spreadsheet to put together youth rosters, NextPlay handles all the data collection and analytics itself. Their beta has been used by “a couple hundred organizations” and over 10,000 athletes.
  • ScoreStream – filling a gap in local journalism by crowdsourcing reports on high school sports.

With a really impressive presentation, broad coverage (10,300 HS games covered last week alone) and the #1 iOS app for high school sports, I really thought Scorestream would walk away with the prize, but it ended up going to…

  • SidelineSwap, a P2P marketplace for sporting goods. SidelineSwap has over 43,000 registered users who’re interested in trading out sporting gear just collecting dust in their basement or garage. They’re working on building partnerships with youth organizations and promoting used college-branded material, which should play very well with their chief audience of high school students.

On the whole, On Deck was a whirlwind experience for learning about cutting-edge sports tech. This report only covers part of everything I caught there. Watch for further updates and profiles soon!


Behind the Code: Sports-Reference Founder Sean Forman

Behind the Code is an interview series centered around the sports-related web sites we use every day. The first installment features Sports-Reference founder Sean Forman.

For the first century of sports, newspapers, almanacs, and baseball cards were the medium of choice for communicating statistics. But the world of sports statistics has gone from paper to electric in less than two decades — and the Sports-Reference family of websites has been a key component in that transition.

We caught up with Sean Forman, founder of the Sports-Reference network — which includes Baseball-Reference.com, Pro-Football-Reference.com, and Basketball-Reference.com — and talked about the genesis and future of his family of stats sites.

Bradley Woodrum: What inspired you to start the site back in 2000? I know David Appelman started FanGraphs to help his fantasy team. Did B-Ref have equally humble beginnings? Or was the expectation to become, essentially, the modern almanac for sports statistics?

Sean Forman: I had a similar creation story. There was really nobody doing an online encyclopedia and I thought it would be a great medium for that work. You could hyperlink between pages. So rather than leafing through a book (sounds crazy now) to hunt down Joe DiMaggio’s teammates you could just click a link and see them all. I didn’t expect it to do much. I worked hard on it for two months (while I was in grad school and should have been working on my dissertation) and got the basic site done.

BW: What was the online sports statistics scene back in 2000? What were your go-to resources for stats before Sports-Reference and before the Lahman database?

SF: The Lahman DB was the first bones of the site. It wouldn’t have happened without Lahman’s DB and the work of Pete Palmer that the Lahman DB is based upon. There was no historical content really online in 2000. TotalBaseball.com had a site, but it was barely usable. I was a disciple of Jakob Nielsen at that time, so my focus on usability and ease of use really paid off initially as there was so much cruft out there in web design. Splash pages, flash sites, image maps, blink and marquees.

While TotalBaseball.com had a pretty nifty biography section for major players back in 2000, it lacked the meat of a more statistically rigorous site.
While TotalBaseball.com had a pretty nifty biography section for major players back in 2000, it lacked the meat of a more statistically rigorous site.

BW: I understand you were previously a teacher before working on Sports-Reference full time. What was that transition like? And how did you finally make the decision to go full time?

SF: I was a full-time math/CS professor for six years. I actually completed the site before taking that job. During that time, I did B-R in my free time. One mitigating factor is that we weren’t updating in-season at that time, so the stress was a lot lower and we didn’t need to be as on top of things. I could leave it for a week and not worry about it.

BW: The Sports-Ref family is famous for its Spartan design — outside of the player pictures on B-Ref, there’s, what, a single PNG on the whole site, and that’s the logo. Even the interactive charts and graphs have a minimalist design. Has this aesthetic lasted the test of time for its functionality, or is it more just the site’s personality at this point?

SF: [It has a] few more [pictures] than that, but not many. We are trying to reduce them further.

It’s both our personality and for functionality reasons. I’ve heard some people call it the Craigslist of baseball stats. I like to think one of our strengths is that we can view the site from the user perspective better than most. That is really hard to do. We have 250 MB internet connections and gigantic phones and use the latest chrome browser and know internally how the site is put together, but a new user has none of that. They may be on an old windows machine with a 1200×800 resolution with a slow internet connection. Basically you’ve got to make things more obvious than you can even imagine being necessary.

We had a good example of this last week. We launched a new “register” section to combine the minors, Japan, NLB, Cuba and KBO stats into one area. Larry Doby is our test case for this. We called it register because we’ve got 70+ Sporting News Baseball Registers on our shelves and those showed the stats pretty much in the way we are doing it now. Within 20 minutes of launching, we got complaints that we’d taken away the minor league stats, asking are were expecting people to “sign-up” (read register) for the site. We should have caught that on our end, but we were able to fix it quickly and improve the clarity in the process.

Larry Doby's page shows the new layout and links for the stats register. Even small changes like this can cause big waves with users.
Larry Doby’s page shows the new layout and links for the stats register. Even small changes like this can cause big waves with users.

BW: Speaking of the lesser known stats, the B-Ref Bullpen has developed into a go-to resource for baseball fans and writers, oftentimes trumping player’s actual Wikipedia pages. What inspired you to add this feature? Do you expect the basketball and football sites will eventually get their own wiki’s too?

SF: I started it because 1) I love Wikipedia. Wikipedia may be the greatest human accomplishment of all time. I’m not joking. Think about how valuable having all of that knowledge in one place is. (DONATE!). 2) For good reason Wikipedia starts their baseball articles with info like “Ty Cobb is an American baseball player…” and I thought that it would be interesting to put together pages for players that were more in depth and baseball oriented than wiki would want. The funny thing is that the star players get almost no treatment on our site, but we have 1000’s of words on Japanese players, Negro Leaguers and early players. It makes sense as there is a need to know about those players.

As for the other sites, we probably should have just done it by now. I’ve been skeptical we’d get any traction with them, but it would have been a good idea to start them.

BW: Baseball, basketball, football, hockey, and Olympics. Is there any area remaining that you might want to add? Maybe prep / high school stats?

SF: The great frontier is soccer (fbref.com). It makes the history of professional baseball look like child’s play. We have a great dataset and hope to get something launched this winter. My favorite stat I’ve discovered is that the English Wikipedia has more pro soccer clubs listed than there have been players in Major League Baseball history.

BW: Oh wow. I can’t even conceptualize that many teams. I’m looking forward to see how you handle that!

A big thanks to Sean for taking the time to talk with us! Be sure to give him a follow on Twitter at @Sean_Forman.


TechGraphs News Roundup: 9/11/2015

After a laborious break, the News Roundup is back with the football sports-tech stories we found interesting this week.

Tennis may be slower to embrace technology than other sports, but if the All England Club can get web-savvy, you know the game is catching up to the curve. For recent evidence of that, we look to Damien Saunder and mapping software company ESRI. Saunder has been using data from Hawk-Eye, the camera system in place for the purpose of line-call challenges, and other sources to develop data visualizations of entire tennis matches. With counting stats (e.g., “How many aces did Serena hit in her last match?”) still dominating the tennis analysis conversation, Saunder believes his visualizations, and the practical information derived from them, can provide qualitative context to the whens and wheres of events that drive results in a sport in which timing and location matter. (And speaking of Hawk-Eye, this new Wall Street Journal interactive site lets you go eye-to-eye in a line-call test with the Hawk itself.)

With the NFL regular season kicking off last night, a lot of us have had football on the brain. We’ve recently covered concussions, NFL Sunday Ticket alternatives, and television streaming devices. Now comes news that Fox will be streaming live NFL games this season through its Fox Sports Go app and online at FoxSportsGo.com. Although this is a good step for fans of NFC teams, it’s a small step for the network. Access still requires a paid television-provider subscription (Dish Network users currently don’t have access), and while this does permit mobile viewing on a tablet, smartphone viewing is not supported. Finally, coverage is restricted to the game your local Fox affiliate is carrying, so if you’re an NFC North fan living in the NFC South, you’re going to need a longer Ethernet cable.

Meanwhile, Comcast is trying to improve the television viewing experience– and maybe keep your eyes off some other, non-Comcast-connected device– with a new, on-screen football app that provides interactive statistical data about players and teams in action. Use of this app requires a Comcast X1 subscription.

CBS and ESPN have been testing “Pylon Cam,” which is what it sounds like, and probably very expensive, so stop using the pylons as golf clubs. (Also from that story, New York Giants head coach Tom Coughlin expresses skepticism about the utility of using drones at training camp, and all players’ shoulder pads will contain RFID tags for on-field movement tracking.)

Not to be left out, the NFL itself is expanding its digital offerings. For example, the league’s new video network, NFL Now, will be available on its redesigned mobile app, creatively dubbed NFL Mobile, as well as online and on a number of other popular platforms, all without a subscription. Additionally, all Verizon users can stream Thursday, Monday, and in-market Sunday afternoon games on connected Android and iOS smartphones, but not tablets, at no additional cost. (Sorry, BlackBerry PlayBook users.) Sure, the NFL may be turning into a mind-melting mixture of golden-age prizefighting and professional wrestling, but at least we have little excuse for missing a second of it.

It’s looking like there will be some fresh faces in the 2015 MLB playoffs, and with less than a month to go in the regular season, the race for those final postseason spots is hot. Also hot: all that internal data the Cardinals nabbed from the Astros. Remember that? Baseball is big business, and as big data becomes an increasingly important part of that big business, data industry actors are counseling baseball teams to behave more like sophisticated corporations with intellectual property worth stealing and protect themselves accordingly.

Finally, included in Apple’s live-action data dump community theater show Wednesday was news about a new MLB At Bat app for Apple TV. The app offers plenty of features, including split-screen viewing of two live games and on-screen statistics. An NHL app also is reported to be coming to Apple TV in 2016.

That’s all for this week. While you’re streaming football straight into your domes this weekend, don’t forget to be excellent to each other.


Five Alternatives to the Pricey NFL Sunday Ticket Package

America’s appetite for football is insatiable.  Between fantasy rosters, office pools, betting the point spread or the purity of football fandom, the NFL continues to attract more and more eyeballs to its product. According to Zap2It, the shield grabbed 202 million viewers in 2014, 80 percent of all television homes and 68 percent of potential viewers in the U.S. It was the second-most watched season of average viewers (17.6 million) behind 2010’s mark of 17.9 million. In the last ten years, viewership has increased 25 percent by almost 4 million viewers. Thursday Night football increased 53 percent in one season.

For many, three free Sunday games, one Monday and one Thursday night game aren’t enough to feed one’s football fix. And for them, there’s DirecTV’s NFL Sunday Ticket. But at the Max package, which includes the Red Zone Channel, a fantasy zone channel and the ability to stream to another device, one’s per-month cost (the season is four months long) is $88.49/month. To put it in perspective, Major League Baseball charges $129.99 for its premium MLB.TV package and the NBA League Pass costs $199.99. Those amounts cover the entire six-month season of each league.

For those without such comfy disposable incomes that still want to suck in every breath of the NFL this season, here are some other options.

Go to a Bar

The obvious alternative is to find a bar with the games on that you want to watch. But is this cost efficient compared to slapping Sunday Ticket Max on your Visa and living off of ramen until spring?

Rudy’s Pub and Grill is a popular spot to watch football in Newport Beach, Calif. Considering a three-and-a-half hour game, I priced out what may be a typical, if not a tad aggressive, bar bill.

$9.95 – Bacon/jalapeno wings
$11.95 – Pub hoagie
$20 – Four domestic beers at $5 a pop

After tax and tip, you’ve just spent $53.57, or 61 percent of the monthly cost for Sunday Ticket Max. And this is for one, maybe two games on one Sunday. It’s a fun day, but not cost efficient.

There are cheaper bar options. One of my favorite hang outs is an Irish bar in downtown Orange, where I grew up. It’s not a sports bar, but they do draw a football crowd on Sundays and it’s a more affordable way to enjoy several hours of football.

At O’Hara’s, a domestic pitcher typically costs $7. Just next door is a tasty, fast Mexican food joint, a sandwich shop and a pizza place. O’Hara’s has no issues bringing food in to the bar, as they don’t provide food themselves. Since we’re going cheap, we’ll give ourselves a $10 limit.

$14 – Two domestic pitchers
$3 – Tip
Food from next door  – $10
Total – $27

At half the cost of a Sunday Funday at Rudy’s Pub and Grill, a day at O’Hara’s still is 31 percent of that damn DirecTV product. For 16 weeks (a couple Sundays away from the bar and attending a family member’s birthday), you’ve just spent $432 to watch Sunday football, or, $78.06 more than it would’ve cost Sunday Ticket Max for the season.

Of course, skipping O’Hara’s would mean missing out on the sciatica caused by the stiff booths. And since you have an actual lock on your bathroom door at home, there’s no chance of a stranger walking in on you peeing. That’s what the extra $78 buys you. Experiences!

Cheaper Sunday Ticket Options

Regular Sunday Ticket, which doesn’t include the Red Zone channel or other perks, runs $62.99 a month ($251.94 total). For college students, that cost drops to $24.99 a month, or $99 total.

Order the Sunday Ticket To Go, which streams only to a tablet, phone or laptop, and the monthly charge is $49.99.

Cost Sharing

Sunday Ticket without the Red Zone Channel is like Nevada without Las Vegas – what’s the point? So grab some friends and split the cost of the Max package. For three of you, the cost is $29.50 for a month ($117.98 for season). Add in one more and you’re at $22.13 a month ($88.49 a season).

Watching football is fun. Watching football with a friend is more fun. And watching football with multiple friends is even more fun. So not only do you save some cash, but you’re having more fun. It’s science. And you don’t have to worry about tipping your server at 40 percent because you’re smitten by her blue eyes and dimpled cheeks.

NFL Game Pass

There’s two ways to go about Game Pass. For $24.75 a month ($99 for the season) you can watch every game, not including the Sunday night game. The kicker is the games won’t unlock until after the last game of the afternoon has finished. But you do get access to the All 22 camera and you can block scores from other games. And maybe brunch with the in-laws, church with grandma or spending time with your kids is a healthy and productive thing.

If you live outside the U.S., however, you can use Game Pass for live viewing. This is great for fans who had to move for work or family, but still want to watch NFL games live at some ungodly hour. Of course, the more nefarious can use this option and couple it with an IP spoofing service or VPN and watch live streaming in the good old U.S.A., but that will take a little more research on your part. And any VPN service that offers decent streaming bandwidth is going to cost, adding to the monthly fee.

Stream Illegally

It’s the internet. This is what the internet does. Google search or hunt around Reddit and you’ll find what you’re looking for.


 

So, the breakdown:

NFL Sunday Viewing Cost Breakdown
Viewing option Cost per month
Sunday Ticket Max $88.49
Sunday Ticket $62.99
Sunday Ticket To Go $49.99
Bar $108.00
ST Cost Share x 3 $29.50
ST Cost Share x 4 $22.13
NFL Game Pass $24.75
NFL Game Pass Euro $34.75
Stream Illegally Just your soul

 

If you’re looking for the best value, get three friends together, split the cost of DirecTV’s NFL Sunday Ticket Max package and persuade the friend with the best TV to accommodate. Don’t leave a mess and toss in a six-pack once a month for the host. After all, he’s cleaning up your urine on the toilet seat.

Image courtesy of Mike Reynolds 


Preventing Concussions in the Next Generation of Football Players

Concussions are bad.

Nobody has ever really disputed this, but over the last decade, it has become increasingly apparent that repetitive head injuries, seen particularly often in football, can lead to significant long-term medical effects.

The “concussion debate” has largely taken place on the professional stage, from the controversies generated by League of Denial to Will Smith’s forthcoming feature film Concussion and beyond. Yet the true impact is being felt across the nation, as schools and innovators work to protect the more than 1,000,000 young adults who play college and high school football each season.

This fall, new devices large and small are being tested to reduce the frequency and effect of football-related concussions.

The Dartmouth Dummy

Five years ago, the Dartmouth Big Green football program eliminated athlete-on-athlete tackling during practices. Cutting out these collisions in favor of tackle sleds and dummies cuts down on injuries and concussions–which makes sense–but made it harder to actually practice tackling against a moving target–which also makes sense.

Enter the MVP–the “Mobile Virtual Player”.

Designed by two Dartmouth engineering students, the MVP is a remote-controlled, human-sized dummy that resembles a cross between the Headless Horseman and a Weeble. Less bone-crushing than an actual human, the MVP allows for relatively realistic tackling simulations while significantly decreasing the risk of head and neck injuries.

Two MVPs were deployed in August, with a third on the way, and the experiment has received the attention of major media, tech blogs–and, reportedly, a few NFL teams.

New Helmets InSite

This doesn’t do much to prevent contact during games–and, as long as there’s tackling in football, there’s only so much you can do–but some new tools are being developed to limit the effects of major hits when they do happen.

The sporting company Riddell is in the process of bringing a new line of helmets to high schools around the country. The SpeedFlex helmets, equipped with Riddell’s InSite Impact Response System, use six built-in accelerometers to measure the individual and combined force of every impact a player receives. This data is sent live to a laptop on the sidelines, where trainers and staff can monitor players for potential danger signs.

As programs continue to adopt the system, one trainer says, this data will itself be useful for better understanding what leads to football brain injuries.

Watch Your Mouth

In fact, before long it might not even take a special helmet to easily detect potential concussions. Smithsonian reports on FITGuard, a mouth guard co-created by two Arizona State grads–one a veteran of the rugby team.

Like InSite, FITGuard uses sensors to measure hits to the head and can transfer data to a nearby computer. If FITGuard sees any signs of danger, though, it simply lights up the player’s mouth using LEDs. FITGuard is scheduled for release in early 2016.

Image courtesy of fitguard.me
Image courtesy of fitguard.me

These tools aren’t without their caveats. A recent Stanford study, for example, found that some currently existing concussion-measuring devices (particularly helmets) can significantly mismeasure the actual force of impact.

Nevertheless, with room for improvement and no end to the concussion crisis in sight, technology like this can still have great potential to help protect our next generation of football players.

(Featured Image via Dartmouth)


Jason Pierre-Paul Didn’t Start the Fire: How Athletes Could Lose Control Over Their Health Data

Like many of us, NFL defensive end Jason Pierre-Paul spent last weekend launching fireworks in the course of celebrating America’s birthday. Unlike most of us, hopefully, Pierre-Paul injured himself in the course of his combustible activities. While the extent of his injury, reported to be to one of his hands, initially was unknown, that quickly changed on Wednesday afternoon, when ESPN’s Adam Schefter posted a photograph purporting to be of a Pierre-Paul medical record, which indicated, among other things, that doctors had amputated one of the football player’s fingers.

The news of Pierre-Paul’s digital truncation would have come out before long– it’s difficult for linemen to hide severe hand injuries– even if Schefter’s source didn’t leak it, but in an era of ostensible medical privacy, Schefter’s tweet still was a bit stunning to see. Though laws such as the Health Insurance Portability and Accountability Act do not apply to journalists, Schefter’s actions still cross a line of decency and ethics.

One of the central concepts here is authorization, and as we move away from a time in which the bulk of athlete health information exists in conventional medical records and into a reality in which people, including those involved with sports teams, are embracing wearable athletic technology with the capability of pervasively gathering vast amounts of biometric data, authorization may become a moot issue for the monitored athletes. Seeing Pierre-Paul’s records pop up on Twitter struck some as “creepy” and “invasive,” but we may not be far from a situation in which athletes are indirectly pressured or directly asked to authorize broad disclosure of their health information.

In examining the “explosion of data and data collection” in the NBA for an ESPN The Magazine last fall, Pablo S. Torre and Tom Haberstroh wrote that

The boom officially began during work hours. Before last season, all 30 arenas installed sets of six military-grade cameras, built by a firm called SportVU, to record the x- and y-coordinates of every person on the court at a rate of 25 times a second . . . .

But to follow this logic to its conclusion is to understand why the scope of this monitoring is expanding, and faster than the public knows. Teams have always intuited that on-court productivity could be undermined by off-court choices — how a player exhausts himself after hours, for instance, or what he eats and drinks. Now the race is on to comprehensively surveil and quantify that behavior. NBA executives have discovered how to leverage new, ever-shrinking technologies to supervise a player’s sleeping habits, record his physical movements, appraise his diet and test his blood. . . .

“We need to be able to have impact on these players in their private time,” says Kings general manager Pete D’Alessandro. “It doesn’t have to be us vs. you. It can be a partnership.”

A lovely sentiment, at least in theory. But how long will it be until biometric details impact contract negotiations? How long until graphs of off-court behavior are leaked to other teams or the press? How long until employment hinges on embracing technology that some find invasive?

Baseball fans benefit from the deepening analysis of the sport by writers at places like FanGraphs, who can easily query in-game data troves like PITCH/fx and Statcast to support their work, and recent work on this site highlights the leading edge of wearable technology designed for baseball applications. Will data from players’ heart-rate monitors and FitBits ever be publicly searchable on BaseballSavant? Probably not. Will they be leaked when the player is in the midst of contract negotiations, as Pierre-Paul is, like drug test results and Wonderlic scores already are? The mere existence of the data certainly allows for that possibility.

Reports indicate that Pierre-Paul still plans to play football this season, although it’s unclear whether he will do so as a New York Giant. Even a strong season, wherever he winds up playing, is unlikely to make him the most accomplished nine-fingered performer in recent memory. As we sit on the cusp of the “explosion of data and data collection” in sports, though, we nevertheless may remember the leak of Pierre-Paul’s medical records as marking an important transition point on the path toward the more all-encompassing biometric-data-gathering world. And also the part about blowing off his finger with fireworks.

(Header image via maf04)

Yahoo! Is Now in the Daily Fantasy Business

You didn’t seriously expect Yahoo Sports to ignore the daily fantasy boom, did you?

That’s the first line of Yahoo!’s introduction to their newly-announced daily fantasy offering. It’s bluntness leans on the cute side, but it’s now without merit. Daily fantasy sports (DFS) seem to be exploding in popularity, and the funding numbers certainly back that up.

Yahoo! is going up against two well-established DFS platforms — FanDuel and DraftKings. Each have their own strengths and weaknesses, but what they both possess is strong market saturation. FanDuel, especially, has been making a huge push in partnerships of late, teaming up with both Major League Baseball and NASCAR. And it’s become increasingly difficult to watch any kind of sporting event without seeing commercials for either DraftKings or FanDuel. Yahoo! has an uphill climb ahead of them if they plan on making a big dent in the DFS market. But they do have a few aces up their sleeve.

Their first advantage is that that are already a huge player in the fantasy sports market. It’s true that their reputation has taken some hits as of late, but they’re still one of the big providers. Millions of traditional fantasy players are already visiting Yahoo! on a frequent basis. All Yahoo! has to do is entice them to give DFS a try (or seven). Whereas FanDuel or DraftKings have to either pay for advertising or enter in partnerships if they want exposure on the popular fantasy sites. Yahoo! has it all baked right in. They just have to convince people it’s worth a shot.

While it hasn’t been up long enough to do a full review, a quick glance at the new DFS site shows a nice, clean interface. The nuts and bolts of it work much like DraftKings or FanDuel, but Yahoo! is taking a different approach with their salary caps. Instead of working within a $50,000 cap, Yahoo! works within a $200 limit. Of course, everything is prorated. Instead of dropping $9,500 on a top-notch player, Yahoo! users would spend something like $60 within their lower cap limit. This is most likely a stab at simplicity — making the the financials easier to manage across a whole roster. It’s a novel idea, one that separates them from the rest of the field. We’ll have to see how it plays out as the season goes on.

yahoofantasy2

The first game of the NFL season comes on September 10th. The second half of the baseball season is clearly the proving grounds for Yahoo!’s new platform — a time to iron out all the bugs before the real money starts rolling in. Whether it works or not, you have to give Yahoo! credit for trying. DFS is eating into their user base and they’re making a move to try and stop the bleeding. Perhaps they can leverage their place in the market into some higher revenues. They certainly have the foothold. Being valued at $40 billion probably doesn’t hurt, either.