Archive for Basketball

GPS-Based Athlete Tracking Systems: A Primer

If you’re following the rise of player tracking technology, most of what’s being discussed are in-game systems. Whether the system is camera-based, like SportVu in the NBA or Statcast in MLB, or sensor-based, like Zebra’s RFID tracking of NFL players or the Sportvision’s partnership with the NHL, the goal is similar: track how pro athletes in the heat of competition, with the hope of gaining a competitive advantage by the shaving of a fraction of a second here or optimizing a route there.

But there’s another way for teams to use technology to gain an edge: by keeping their best players healthy and in those big games. This requires a separate system, especially on large squads like football teams where it would be impractical to collect and process the amount of optical data needed to capture everyone’s movements across all activities. As a result, systems based on global positioning system (GPS) technology are used in practices and rehab by a wide range of teams across all major sports.

Most of the designs center around a sports-bra looking harness worn by the athlete under his or her shirt. The harness holds a device containing a GPS chip, along with additional components like accelerometers, gyroscopes, and magnetometers, to track how and where an athlete moves. The GPS device is often paired with a heart rate monitor, allowing the system to estimate exertion.

Because the device relies on satellites to track the athletes, most companies that market a GPS system also market a complementary indoor system, typically based off a technology such as RFID that is better suited to the indoor environment. If a basketball or hockey team is working with one of these companies, chances are that they’re using indoor technology.

For now, these devices are predominantly used in practices, as none of the major leagues currently allow on-field wearable sensors for safety reasons. But FIFA just relaxed their ban, following successful runs at the Women’s World Cup and Under-23 World Cup over the summer. National federations are expected to follow suit shortly, and other sports leagues (such as MLB) are drawing up procedures to approve devices for in-game use.

Most readers are familiar with activity trackers like FitBit, which typically include a GPS component. But monitoring companies say that they aren’t designed to provide enough information to accurately track an athlete’s performance during competition or training.

“They offer very little insight into athlete’s performance,” said Richard Byrne, STATSports’s Business Administrator. “FitBit themselves are the first to admit they will show you patterns relating to your fitness levels as oppose to wholly accurate data.”

It might seem surprising to hear that teams are investing in GPS technology as camera-based systems proliferate across pro sports. STATS’ SportVu cameras are positioned in all 30 NBA arenas, and soccer teams have tracked distance traveled with systems like Matrics for years. But GPS companies argue their devices provide more in-depth information than camera-based systems.

“Camera systems essentially turn a match into moving dots on a screen,” said Catapult director of marketing Boden Westover. “You get speed and distance metrics, but they’re a tiny piece of the athlete tracking pie.”

There are a number of companies that offer similar GPS systems. For this introduction, I spoke with representatives from three — Catapult, STATSports, and VX Sport — but others (including GPSports and Zephyr) are also currently being used by pro organizations.

Catapult

With over 440 clients in 40 countries listed on their website, Catapult is the best-known and most prolific GPS company. Based in Australia, their OptimEye S5 (and the goalkeeper-specific G5) use GNSS, a combination of the American GPS system and the Russian GLONASS system. The result, according to Catapult, is a system accurate to within 50 cm; an older system that uses GPS only has a stated accuracy of 100 cm. The OptimEye devices include an inertial measurement analysis (IMA) chip, an accelerometer/gyroscope combination that measures an athlete’s finer movements. For indoor clients, Catapult produces ClearSky, an RFID-based system.

Westover said that Catapult’s distinguishing characteristic was independent validation of the technology published in peer-reviewed journals.

“There are around 100 such articles that have been published on Catapult, which prove that our technology measures what we say it does,” he said. “Other systems out there being used by teams have never been scientifically proven.”

STATSports

Headquartered in Ireland, STATSports’ offering is the Viper Pod, a combination GPS and MARG device with a stated accuracy of at least one meter. The inclusion of accelerometer, gyroscope, and magnetometer components allows the Viper Pod to track accelerations and decelerations, along with athlete direction and turning. The MARG components also contribute to the scrum analysis used by their rugby clients.

Although their current indoor solution works off accelerometry data, STATSports’ upcoming Viper 3 system (due out this year) will incorporate ultra-wideband technology for accuracy up to 10 cm. The new system will also use low-energy Bluetooth to connect to other devices like heart rate monitors.

Business administrator Richard Byrne said that STATSports prides itself on its software platform in addition to accuracy.

“Our customers tell us our software is light years ahead of anything else they have experienced,” Byrne said. “We have a host of innovative metrics which allow coaches who use our system an incredibly in-depth look at their athlete’s performance.”

VX Sport

VX Sport, a New Zealand-based company, is focusing its efforts on collegiate sports teams. VX Sport’s system combines three satellite systems — GPS, GLONASS, and an analogous Chinese system — but unlike other companies, doesn’t claim that the additional satellites produces increased accuracy. Instead, managing director Richard Snow claimed that the “dark art” of GPS accuracy relied more on high-quality components and intense post-processing.

“It’s a bit like talking about a pro digital camera vs. a consumer model,” Snow said. “If you picked up a pro Nikon from ten years ago, it’s always gonna be better than the 20 megapixel thing that you buy for $75 from an electronics store. And that’s the reality with GPS.”

VX Sport also offers an IMU-based indoor tracking system that caters to volleyball and basketball clients. Incorporating an accelerometer, gyroscope, and magnetometer, the device can track leg and hip biometrics based on the steps an athlete takes. The system includes software to summarize these biometrics into injury predictors.

Given the gameday motion capture systems currently in place, these GPS-based systems might seem superfluous. But Snow emphasized the importance of his system as a way to quantify players’ effort during the daily grind of training sessions.

“It used to be someone talking with the athletes in the morning, working out how are you feeling, what’s your readiness,” Snow said. “And then at the end of the training, how did you rate that? The only way they’re going to change that is with proper monitoring.”


On the End of the Tyranny of the Local Sports Market

FanGraphs’ Nathaniel Grow recently unearthed an interesting tidbit buried deep in a court filing involving Major League Baseball. Per Grow’s findings, it appears as if MLB is planning on changing up its MLB.tv service.

“beginning next season MLB will make single-team, out-of-market streams available for purchase (alongside the out-of-market package) on MLB.TV.”

It’s a feature that both the NHL and the NBA offer already, but it seems to be a harbinger of a sea change in the world of sports fandom — it’s now easier and cheaper for fans to be region-agnostic when it comes to picking their favorite sports teams.

Not so long ago, and for a very long time, if one found an affinity for a certain sport, their best bet — by far — was to follow the local team. That is, they were best served following the team that held rights to the local TV and radio markets. Those were the teams that kids could watch, listen to, and follow in the local papers (insert “you see, newspapers were these things…” joke here).

Now, fans have a choice, if they want it. It’s probably true that the ensconced fan — those that have been loyal to a team for most of their lives — aren’t budging on this one. But for young fans, or fans of any age that are looking to get into a new sport, it’s a liberating proposition.

The idea behind MLB.tv and NBA League Pass seemed always to revolve around the idea of the misplaced fan — the Cleveland native who was forced to move because of work/love or the offspring of the Yankees fan who moved to the South way back. It was, and certainly still is, a way for one to follow thier favorite team from afar. And these services are great tools for that. But they are also great tools for those looking to play the field — no pun intended. These are also built for the kid in Chicago who loves Giancarlo Stanton or the L.A. native who is a big fan of P.K. Subban. We are no longer tied to our local media markets. We can be free agents.

Again, not too long ago, if people were fans of out-of-market teams, those teams tended to be what’s known in the gambling realm as “public teams.” Think the St. Louis Cardinals or Dallas Cowboys or Chicago Bulls or Boston Bruins. These were the teams that got the most air time of their league’s respective Games of the Week that played on network (and later cable) television. If you didn’t want to follow the local team, your best bet was to latch onto a team that was on TV a lot. No more. Want to follow the Flames in Okalahoma? How about the Padres in upstate New York? No problem. Even college sports are adapting a bit, though only through conference-specific packages.

I won’t get into the specifics, because I already have, but a few years ago I was interested in finding myself a new baseball team. Ten years ago, this wouldn’t really be possible. I would have been stuck with whatever team was playing in my market (i.e. the Twins). But technology allowed me to shake off the shackles of the default.

It’s a microcosm of what technology did to commerce in general. I do believe that the rise of online retailers has been a hindrance to local businesses when it comes to the subjects of scale and wholesale-buying power, but it’s also done wonders for some. I love building PCs, but I could not imagine what I would do if Best Buy were my only option for buying PC parts. I’m lucky enough to have a Microcenter in my town, but if I didn’t I could always turn to Newegg or Tiger Direct to fill my needs. I could shop around.

The same now goes for sports fans. Think your team is dumb for supporting a domestic abuser? Sick of the local baseball team’s refusal to adopt even a modicum of advanced statistics in their daily operations? Go somewhere else. Find a better option.

In the grand scheme of things, we still have little power. TV money rules the kingdom, and blackout rules and other nonsense will still burden us peasants for some time, but there’s some light shining through. Yes, it will cost us money. Yes, the delivery methods aren’t perfect. But we are slowly being allowed to make our own decisions in the realm of fandom. We aren’t tethered to the local club. We might want to be. It’s usually easier and makes for accessible small talk with other locals. But we don’t have to.

My name is David Temple. I live in Minneapolis and I watch the Houston Astros during baseball season and the Edmonton Oilers during hockey season. I am the new face of the sports fan. It’s breaking my bank, but it’s lifting my spirits. Long live team-specific streaming packages.

(Image via Bernard Spragg)

New Tech Partnerships Prove the NBA is King of Fan Engagement

The NBA is really good at making their brand as visible as possible on the Internet. They have been for some time, actually. Whenever I have discussions online or in person about what sports leagues can do to make online engagement better, I have long used the NBA as the high watermark. It’s probably true that basketball as a sport is slightly more akin to displaying highlights, in general. Dunks and half-court threes and buzzer-beaters only take a handful of seconds compared to a a touchdown pass or even an impressive deke leading to a goal. Nevertheless, the NBA hasn’t been resting on its sport’s inherent excitement. It’s making big pushes to engage current fans and win over new ones.

Leagues like the NFL have always held a firm grip on their property when it comes to things like highlights, and the MLB has currently upped their actions against people posting GIFs of what they consider to be their property. The NBA, conversely, gives fans and creators carte blanche when it comes to posting videos online. The NBA has their own YouTube channel where it posts plenty of highlights and videos itself, but one can also find tons of dunk compilations, replays of old All-Star games, or even the goofy one-off things that happen in any given game.

But they’re not stopping there. They just recently partnered with a company called AVGEN. And AVGEN’s software does some really cool things. From The Verge:

On a basic level, AVGEN is software that automates the video editing process that creates highlight reels. According to Aviv Arnon, WSC’s VP of business development, “We analyze the video itself to figure out where the players are on the court, where movement is, [and] do audio analysis to figure out the perfect ins and outs for every moment.” That means analyzing fans screaming in the stands and color commentary, as well as player stats to determine what plays meant for the game as a whole. Most importantly, the software uses image recognition to also identify players and the types of plays being made. So if an outlet wanted to create a highlight reel of DeAndre Jordan’s slam dunks, they’d simply need to specify those terms in AVGEN before getting a clip minutes later. That clip can then be shared to the waiting eyes on YouTube, Facebook, or Twitter on the fly, ready for easy consumption. Which is great, since the NBA has 3 billion cumulative views on YouTube alone.

This process takes away the labor and time needed for interns to comb through video, edit it down, and post it online. It’s been streamlined and automated, as it should be. AVGEN’s process takes away the biggest problem of MLB’s recent GIF crackdown. MLB says it doesn’t want people posting GIFs or videos of cool highlights on Twitter because that highlight is property of MLB. But MLB has a long history of, well, taking a good amount of time to actually post that material online. It’s way less fun to share something when it happened 20 minutes ago. The NBA never cared about highlight sharing the way MLB did, but event then they made the process smoother by letting a machine do the posting for them. They cut out the middle man that no one was avoiding in the first place. That’s progressive thinking.

Now that they’ve made consumption easier, the NBA has turned to increasing the ease in which fans can actually contribute — most notably in terms of All-Star voting. Certainly, the NBA has long allowed fans to vote for their favorite players online and via mobile, All-Star voting has now been ported to a platform that people have already baked into their daily online activities — searching crap on Google. The NBA and Google have entered a partnership in which fans can vote for the All-Star game right from Google in their desktop or mobile browser. All one needs is a Google account and the ability to search for “NBA All Star voting.” They’re then presented with an embeded voting platform right in their current screen.

googleallstar
Google’s All-Star Voting Screen

Again, the middle man is being cut out here. The barrier of entry is lowered. Nobody knows that actual URL to vote for the All-Star game, so they’re just going to Google it anyway. With this new partnership, fans don’t even need to leave their search engine to do what they sought out. No Tweets are necessary, no SMS messages need to be sent.

The NBA isn’t reinventing the way fans engage with its league online. They are simply making it easier and more convenient. These are incremental improvements — improvements that any other league could easily make. The NBA — like any other league — is not without its problems. But they are hands down leading the charge when it comes to proliferating their brand online. And when sports are competing with a seemingly infinite amount of other entertainment streams on the web, every little bit helps.


Behind the Code: Ken Pomeroy

Behind the Code is an interview series centered around the sports-related web sites we use every day.

For many college basketball fans, Ken Pomeroy’s kenpom.com is the first–and often the last–word in statistics and analytics.

Pomeroy’s efficiency-based team ratings have received praise from the likes of Nate Silver and have led Pomeroy to consulting opportunities for several college and professional teams. Yet they only scratch the surface of the info “KenPom” provides, including player comparisons, posts on college basketball trends, and preseason game-by-game projections — the latter of which just went live for 2015-16.

TechGraphs writer Brice Russ spoke recently with Pomeroy about what’s new and what’s next for kenpom.com.

Brice Russ: What’s new on KenPom.com for the 2015-16 season? It seems like every fall, there’s another half-dozen features on the site. What should we be looking for this time around?

Ken Pomeroy: The main offseason addition was expanding the player stats to break out performance against different levels of competition.

Marcus Paige stats
Marcus Paige career stats breakdown by level of competition

That is an extension of the conference-only player stats and minutes tracker that I added towards the end of last season. I’ve added some search boxes to the navigation bar so people can find teams and coaches a little more quickly.

There are some other things on the burner for this season, but they’ll be surprises for people when they appear. I’m usually reluctant to call my shots because I don’t want to over-promise something.

BR: What’s your motivation when you’re adding new stats to KenPom? Are you looking to incorporate what you think will be most popular? Most useful? Anything you’ve added as a result of your consulting work?

KP: There’s definitely a selfish motive. Usually, I’m thinking of things that I’d like to see, but that’s also consistent with doing something that will be useful to an audience interested in analytics.

I’m not opposed to adding what I’d call trivial stats that have little analytical value. I mean, I have team free throw percentage defense on the site. But I try to avoid adding trivial stats that might be misconstrued as useful. I always get a few requests for home/road splits and largely the differences in home/road performance over the course of the brief college hoops season is noise and not useful from a predictive standpoint, so that’s why they aren’t on the site.

BR: KenPom is unquestionably one of the oldest and most well-established sports analytics sites around, particularly in the basketball arena.

How have you seen the perception and role of analytics change in sports over the years, especially in the public eye? Has the field grown more competitive, or does it feel like there’s still plenty of ground for everyone to cover?

KP: It’s definitely more accepted than it was a decade ago. A lot more people understand the concept and utility of points per possession. But then again, almost every broadcaster and coach still cites regular field goal percentage to measure shooting accuracy, so it’s not like there has been a revolution.

As far as competition, there are certainly more people coming out of college with the goal of working in sports analytics. But it seems like most of the people interested in basketball gravitate to the NBA level, where the data is so much more granular and there are fewer teams to cover.

BR: One of the biggest stories for the upcoming season is the introduction of the new 30-second shot clock. Presumably, this will lead to an increase in tempo, but how else do you expect this to change the game from a metrics standpoint?

You took a brief look at the clock before it was tested in last year’s NIT; have you had a chance to look at the data since then?

KP: I haven’t looked at it any further, although my series of blog posts over the summer was partly inspired by trying to develop a theoretical framework to figure out how we got to this point. And what I found was some evidence that the offense deserves a good chunk of the blame for the slowing of the game.

The cool thing is that with 200+ games during the opening weekend we’ll get a real good idea of the impact of the clock (and the expanded charge circle) fairly quickly.

BR: 2015 will mark the fifth season that team-level KenPom data has gone behind the paywall. Is it fair to say this has been a successful experiment at this point? Any data or trends you can provide about subscriptions?

KP: It’s worked out well. I had a choice between appealing to a mass audience and blasting people with ads, or putting up the paywall and keeping the site clean and limiting the audience to folks who really wanted a source for advanced stats.

BR: What’s next?

KP: Usually the events of the season dictate this, so it’s difficult to say.  But I’m sure it won’t take long for something interesting to happen.

Thanks to Ken for speaking with us! You can follow Ken on Twitter at @kenpomeroy and, of course, at kenpom.com.


CoachMePlus Completes Fundraising for Athlete Management System

CoachMePlus, a Buffalo-based company behind an eponymous athlete management system, recently completed a $600,000 round of venture capital fundraising, according to the company. The latest round followed a $1 million round of fundraising in October 2013.

The CoachMePlus software aggregates data from disparate sources into a single dashboard, making it easier for coaches and training staffs to combine the data from different wearable sensors, camera-based systems, and other sources. As such, they draw comparisons to Kinduct and Kitman Labs, which TechGraphs has recently covered. The difference, according to president and co-founder Kevin Dawidowicz, is that CoachMePlus was developed by “software guys,” rather than people with a physiology background. As a result, he argues, the company’s software is agnostic to a trainer’s methodology, which can mean a lot in a field as contentious as injury prevention.

“If I’m an industry expert, I’m going to shape my ideas and my software around my thought process,” Dawidowicz said. “But if you don’t believe in that methodology, then the software doesn’t work.”

This can be an advantage for teams with established sports science programs, who subscribe to their own theories on what keeps their athletes healthy. CoachMePlus also combines raw data with the outputs of algorithms produced by device companies to give front offices more options when working with data.

“We have universities that will use raw force plate data, put their own algorithms on top of it, and come up with their own indicators,” Dawidowicz said. “Nobody else is doing that.”

But not every organization is quite that advanced. For those cases, CoachMePlus has a network of consultants in place that teams can hire to help them analyze their data. The network, which Dawidowicz said was built entirely by word of mouth, keeps CoachMePlus from being influenced by a specific methodology.

“Everything that we’ve done is kind of through word of mouth, trade show attendance, and networking through different channels,” Dawidowicz said. “If you build these longstanding trust relationships, these coaching trees and these sport science trees open up because you’ve actually delivered for somebody.”

In addition to its data management tools, CoachMePlus also features workflow management tools, which Dawidowicz believes to be unique among his competitors. The tools allow coaches and training staffs to perform repetitive tasks like weigh-ins quickly and efficiently, even for large teams. The workflow tools also allow staffs to more effectively communicate with their athletes, so that athletes coming off the field can be quickly routed to the appropriate recovery therapy.

“We’ve created these workflows in our system that display this information throughout facilities and it lets people know ‘Something’s wrong,’ or ‘Go do something'” Dawidowicz said.

The origins of the company date back to the early 2000s, when Dawidowicz was running a software consulting company. The Buffalo Sabres’ strength and conditioning coach came to Dawidowicz to make an interactive version of the team’s workout book. But Dawidowicz, whose interest in strength and conditioning came out of his days as a self-described “bro-science gym rat,” saw the potential for something much more interesting.

“I get down to the locker room and I go, ‘You don’t want that, you want a calendar, and you want to put your periodiziation model on there, and you want to track your sets and reps, and you want to put your body fat percentages…’ and I’m just going on and on about all the stuff that it could be instead,” he said.

This relationship continued for a few years until the Sabres increased their budget, giving CoachMePlus the money to develop a prototype system. In 2011, CoachMePlus brought the prototype to the NHL combine in Toronto and signed deals with the Edmonton Oilers and Columbus Blue Jackets. The company still counts those organizations among their 48 customers.

“We’ve never lost a team, we’ve never gotten to the point where a team’s not going to renew with us,” Dawidowicz said.

In addition to their athlete management system, CoachMePlus has begun working with wearable device manufacturers to develop software that teams can use to take advantage of the new technologies.

“There are actual device companies right now that have given up on being software companies and instead pump their data into our system,” Dawidowicz said. “We’re finding more and more device companies looking to focus on just the hardware, and then we help them by focusing on the software.”

The additional venture capital funding will allow CoachMePlus to support the data management needs of even more organizations. Dawidowicz says the company will continue its focus on building software to the needs of its clients.

“It’s such a noisy market out there,” he said. “We’re playing the long game of, ‘Get the next customer, make them happy, continue.'”


TechGraphs News Roundup: 9/25/2015

Before the drones assume full command of our last vestiges of leisure, we wanted to provide you with this News Roundup, which highlights the sports-tech stories from the past week that we found interesting.

First, with dispatches from the very cutting edge, our own Brice Russ was in New York City Tuesday for the On Deck Sports and Technology Conference, scoping out upcoming developments in fan-oriented technology, including MLB’s StatCast, NBA in-arena tech, localized sports networking, and more. Look for additional reports on this event from Brice in the coming days.

It’s late September, which means MLB rosters have expanded in anticipation of the playoffs. Managers’ toolkits are expanding too, as teams now are permitted to use iPads (and other companies’ tablets, presumably) in the dugout during games. The unsurprising catch is that the tablets cannot be connected to a network, and all data– such as batter spray charts and pitcher video– stored on them must be downloaded to the devices no later than three hours before game time. Also, while the devices are allowed in dugouts, bullpens currently remain off-limits, probably because bored relievers are highly susceptible to gaming addiction. So far, reports indicate the Reds and Cardinals are using iPads to some extent in their dugouts. MLB previously restricted use of Apple Watches in dugouts, and the blanket ban on cell phones remains in place. That doesn’t apply to us fans, though, which is neat because a company called Scoutee is developing an app that will turn your smartphone into baseball radar gun.

“Cord-cutting”– the process of disentangling oneself from the expensive morass of packaged cable and satellite television services– is a popular subject around these parts. While new media technology is making this beneficial transition a reality for more and more consumers, the shift is not without its human costs. As people are learning, one of the priciest television channels is ESPN, which, alone, accounts for more than $6.00 of cable and satellite subscribers’ monthly bills, regardless of whether they watch the channel. With cord-cutting on the rise, however, the Worldwide Leader may not be able to sustain its operation by spreading its costs across a broad pool of cable and satellite customers. According to a recent report, ESPN is losing “millions” of subscribers and, in light of the billions of dollars it has committed to broadcast rights for live sporting events, “is gearing up to lay off hundreds of employees to trim costs.” The move away from traditional television services isn’t a total job-killer, though: the linked story quotes John Brillhart, a Minnesota man who works full-time as a “cord-cutting consultant,” and whose name may be the secret identity of Minnesota resident and TechGraphs Managing Editor David G. Temple.

We love science at TechGraphs, and here we find a report on work by some Swedish researchers who set out to discover whether athletic success breeds further success. The study examined professional golfers and compared the performances of the last person to make the cut and the first one to miss the cut at a particular tournament– two very similar golfers– in subsequent tournaments: “In other words, they were asking, if you just happen, largely by chance, to make the cut in tournament A, does that change your odds of making the cut in tournament B?” The result was a strong “yes,” as the researchers found that the golfer who just made the cut in tournament A was much more likely to make the cut in tournament B.

I’ve long contended that the NBA offseason is more exciting than the NBA season itself, and while that contention may merely be a reflection of my personal taste, there’s no doubt that the fairly public tug of war between the Dallas Mavericks and Los Angeles Clippers over DeAndre Jordan was one of the wildest basketball stories since the release of the last AND1 Mixtape. The modern twist on this saga was that the public largely was able to follow the developing story in real time thanks to an emoji battle on Twitter set off by Dallas’ Chandler Parsons. Now comes news that the whole thing was an accident, and that Parsons’ opening salvo actually had nothing to do with Jordan at all. Whatever you think about emojis, or even if you just read that word for the first time in your life, this story clearly illustrates the relative practical merit of New Criticism over traditional authorial intent.

In the least surprising news of the week, the NFL’s got drones now. This letter from the FAA proves it.

Yesterday, we told you that daily fantasy sports site DraftKings has expanded its offerings to include esports (i.e., competitive video game playing). Not to be left in the e-dust, DraftKings rival FanDuel responded simply by buying another site, AlphaDraft, that already offered daily fantasy contests for esports, for an undisclosed amount under $25 million. I’m as tired of the DraftKings and FanDuel advertisements as everyone else, though, so my request to the two competitors is that they not bother me until I can play daily fantasy sports daily fantasy contests. If I can bet on people playing a video game like League of Legends, I should be able to bet on somebody playing DraftKings or FanDuel.

On that metanote, we bid you a good weekend and respectfully request that you be excellent to each other.


TechGraphs Report: On Deck Sports and Technology Conference

Earlier this week, NYC’s Bohemian National Hall played host to hundreds of sports executives, entrepreneurs, and others looking to learn about the very latest in sports technology. Since 2013, the On Deck Sports and Technology Conference (organized and presented by SeatGeek) has provided a forum to showcase what products are “on deck” to help fans follow, analyze, and participate in sports.

On Deck has a slight bent towards sports startups, so a decent amount of the conference was geared more towards raising capital, scaling businesses, etc. Still, there were plenty of fascinating talks, panels and interviews for anyone interested in straight sports tech.

Statcast And Beyond

Possibly the most entertaining talk of the day was Joe Inzerillo’s (CTO, MLBAM) update on MLB’s Statcast, which is finally getting its moment in the sun this season. For those who needed a refresher on how Statcast operates, Inzerillo discussed its missile-technology radar system, its stereoscopically-placed cameras, and how these allow each Major League ballpark to track the movements of every player on the field (plus the ball) at any given time.

Once Statcast has this information, as Inzerillo pointed out, it can then provide real-time data on pitch velocity (actual and perceived), player velocity and reaction time, and a horde of other quantitative metrics, plus more advanced data on a 12-second delay, like fielding route efficiency. This data is just inherently cool (as you likely know if you’ve seen a Statcast-enhanced game or highlight on television), but it’s also already being used to both question and confirm existing baseball strategies.

For an example of the latter, Inzerillo looked at the fallacy of sliding into first using Statcast to plot Eric Hosmer’s 1B slide in Game 7 of the last World Series. Hosmer hit a peak speed of 20.9 MPH before sliding and being out by less than a tenth of a second. If he had just kept running, Statcast found, he would have been safe by nearly a foot. Statcast is already getting noticed by clubs, and even players — batters like to talk smack, apparently, over who has the highest exit velocity.

During questions, Inzerillo was slightly cautious about committing to the future of Statcast, but he did mention that minor league stadiums were a natural next step, and that there was plenty of work being done on developing new metrics. Statcast already tracks ‘defensive range’ for fielders, for example, but since a player doesn’t travel the same speed in every direction, there’s a need to find the more amorphous ‘effective defensive range’ and how it changes–such as during defensive shifts.

On the football side of things, Sportradar’s Tom Masterman talked about the NFL’s NGS (Next Gen Stats) platform, which is collecting data on every single game in 2015 to track, analyze, and visualize how players are moving on the field. NGS is already being distributed to clubs, media, and health and safety personnel; the long-term goal is to have X,Y,Z coordinates for every player and official, plus the ball.

Go Bucks

On Deck’s attendees weren’t just league officials and startup managers–the conference started with a live interview of Wes Edens, who became co-owner of the NBA’s Milwaukee Bucks in 2014. Much of the conversation focused on the new Bucks arena, which was being voted on by the Milwaukee city council literally as the interview was ongoing. As it’s currently planned, the presently-unnamed arena will focus heavily on keeping fans digitally connected — giving attendees plenty of WiFi, for example. At the same time, Edens noted, they want to avoid fans using technology to become distracted from the game going on in front of them. (Edens used the phrase “Instagram culture”, specifically, though he noted that he himself has had these sorts of problems before.)

Edens was similarly balanced when the discussion turned to analytics. One of the first things Edens did after buying the Bucks was to build their analytics program — bringing on employees, consultants and even discussing methodologies with other owners. There’s definitely a “golden age” of analytics in basketball going on.  Edens even thinks the NBA will end up surpassing the MLB as the leader in sports technology. But when he was asked about how the players feel?

“It’s a good question,” Edens replied. “There’s definitely lines that can be crossed” with having too much data being made public, at least when it can affect the privacy of the players (such as rest/injury issues).

Edens also briefly discussed the role of the referees and the potential benefits of replay and “the new center across the river“. Could we see yet more referee technology, even an Oculus Rift-type headset for NBA officials, in the future? “Totally possible.”

Era of Mobility

When it came time to look at how fans themselves were interacting with sports, technologically, it became clear that mobile is “it.” In that panel about growing sports startups I mentioned earlier, representatives from SeatGeek, FanDuel and Krossover all praised the importance of the mobile web for their companies–SeatGeek’s rep described it as a “tale of two companies”, pre- and post-mobile, and Krossover’s founder mentioned they’re considering dumping their web app altogether in lieu of just being on smartphones and tablets. When Yahoo Sports’ VP of engineering presented a chart showing their fantasy football traffic from this season’s Week 1, the fraction of non-mobile data was a pretty small sliver at the top.

Yahoo fantasy data graph
Trust me, it’s there.

Even companies you might never expect to get in the mobile game are joining and succeeding. Jeremy Strauser had 20 years of gaming experience at EA Sports and Zynga before joining one of the most loved and enduring brands in the sports industry, Topps. Yep, they’re digital playing cards.

Topps first got into the digital game 4 years ago and how has three top-selling sports card apps, plus a newly launched Star Wars-themed set. Why should you be interested in buying trading cards on your phone? One starting point is the capabilities the digital platform provides — literally hundreds of thousands of different designs, the ability to create all manner of rare and unique cards, etc.

Topps is also rolling out a daily fantasy sports feature (DFS was a major topic of conversation at On Deck) that allows you to compete using the players in your card deck and swapping them in and out in real time as they go up to pitch or bat. It probably doesn’t hurt, either, that they won’t take up space under your bed or get thrown out by your mom when you’re away at college.

Topps conference talk

Coming To Your Hometown

If you want to look for the next wave of sports technology, though, look to your neighborhood.

Rather than providing new tools or analytics for MLB, the NFL or the NBA, the newest sports apps want to help you participate in sports in your own town. On Deck wrapped up with a “Startup Pitch Contest” a la Shark Tank where teams had four minutes to present their groundbreaking app to a group of judges. The six competitors included:

  • Wooter – a search engine for finding and joining sports and activities like local rec leagues. Wooter provides profiles for leagues looking to form teams, players looking to join them, and the tools to process payment and set up other logistics.
  • NextPlay – helping youth coaches conduct tryouts and league drafts. For $15/month, instead of taking a stopwatch, a bunch of handwritten notes, and an Excel spreadsheet to put together youth rosters, NextPlay handles all the data collection and analytics itself. Their beta has been used by “a couple hundred organizations” and over 10,000 athletes.
  • ScoreStream – filling a gap in local journalism by crowdsourcing reports on high school sports.

With a really impressive presentation, broad coverage (10,300 HS games covered last week alone) and the #1 iOS app for high school sports, I really thought Scorestream would walk away with the prize, but it ended up going to…

  • SidelineSwap, a P2P marketplace for sporting goods. SidelineSwap has over 43,000 registered users who’re interested in trading out sporting gear just collecting dust in their basement or garage. They’re working on building partnerships with youth organizations and promoting used college-branded material, which should play very well with their chief audience of high school students.

On the whole, On Deck was a whirlwind experience for learning about cutting-edge sports tech. This report only covers part of everything I caught there. Watch for further updates and profiles soon!


Kinduct Sports Offering Featured in Dodgers Accelerator Program

Kinduct Technologies made waves in the sports tech world when they were selected as one of ten companies in the Dodgers Accelerator program. But CEO Travis McDonough admits that his company is more mature than many of his fellow participants.

“We have 40 employees, we’ve got many many different clients, we’re across different industries, we have a mature operating system,” he said. “We have now 50 professional sporting organizations that are using our tool and it changes every day.”

The tool, which is known as the Athlete Management System, aggregates data from wearable, camera-based, and even more subjective systems into a single environment. The system includes visualization tools so teams can search for correlations between the data themselves, and a machine learning component to further guide organization training plans. The system gives vital help to organizations trying to understand the massive amounts of data they collect from games and practices.

“There’s been an explosion of ancillary tracking tools on the market today, everything from camera systems to GPS trackers to heart rate monitors to smart phones,” McDonough said. “And all those data sources, as valuable as they are, reside in siloed pockets.”

In addition to the Athlete Management System, Kinduct offers similar services in the health care, wellness, and human performance market (which covers military and law enforcement applications). Their experience in these other fields informs the algorithms behind their athletic products.

“Because we have had the opportunity to start to figure the machine learning side out on the health side, we’re able to cross-pollinate and apply it to the sports market,” McDonough said.

But the operating system and machine learning tools are only as effective as the data they can handle. McDonough said Kinduct works with their clients to incorporate both new and existing sources of data. Their web page lists relationships with camera-based systems including the NBA’s SportVu system, as well as wearable trackers like Polar Global and Catapult, among others.

“We’re very agnostic, and we love to pull in data from as many sources as possible,” he said. “So we are absolutely delighted at the new technologies that are coming out, and all these emerging data sources are exactly what make us more powerful.”

Kinduct counts dozens of sports organizations among its clients — including “more than half the NBA,” according to McDonough — and is working with a few unnamed leagues to manage data across all teams. The obvious differences are there, of course: basketball teams have different expectations for their relationship with Kinduct than hockey teams or baseball clubs. But the varying levels of sophistication across organizations provides an additional challenge, and Kinduct has to ramp up or scale back their offerings according to the client’s experience and comfort level.

“The NBA teams, they put their arms right around technology so we adopt what they use,” McDonough said. “When it comes to other organizations … they’re looking for recommendations by us to suggest ancillary technologies that can do the best job of tracking their players.

From a researcher’s perspective, the fact that Kinduct works with such a large percentage of the NBA is exciting. Deep in their databases is tracking and data, across games and practices, on dozens of elite athletes. McDonough estimated that the average NBA team spent $10 million on players sidelined with “preventable” injuries, repetitive stress injuries arising from flawed biomechanics that he likened to a stone cutter chipping away at a rock. And while McDonough was more than happy to describe how an individual team could combine their various data sources to find potential injury markers, he also stressed his company’s respect for the “firewall” that protects not only each team’s raw data, but also any metrics they build on top to analyze those data.

“It’s almost like we provide a technological apartment building, but each and every team moves their specific furniture and wallpaper in it, and the keys to the front door are locked down so no one can go in it but that organization,” he said.

Still, he agreed that a league-wide approach would be more effective, allowing coaches and staff to spot trends in a wider sample of data that could keep players off the trainer’s table.

“The right thing in the future is for leagues to be able to analyze the data and intervene to make sure the players are playing at their best and reducing injury as best as they can,” McDonough said.

Nevertheless, Kinduct is still dealing with health care data, which is subject to a wide range of safeguards to protect patient confidentiality. On top of that, athletes and the players associations that represent them remain leery about biomechanical data being used against them during contract negotiations. Players associations also objected to earlier iterations of the system that tracked athlete workouts during the off-season as excessive. As a result, Kinduct has worked to produce a system that provides the data front offices are after while remaining as unobtrusive as possible to players.

“For a player, they just want to win games, they want to win a championship,” McDonough said. “And a level of surveillance [during the season] seems to be acceptable by both the players’ association, the players, and of course management and ownership.”

It was announced in August that Kinduct was one of the ten companies selected for the Dodgers’ first annual accelerator program, which will run through a “demo day” November 15. The Dodgers are running the accelerator in conjunction with advertising agency R/GA, who has successfully run a number of similar programs in the past. Described by McDonough as “almost like a business boot camp,” the program offers Kinduct mentoring from a who’s who of sports executives and a chance to get more exposure.

“What we have is a Ferrari in a garage,” he said. “This allows us to open the garage door and have more people see our Ferrari. And people want to drive it, and it’s exciting.”

For now, McDonough and his staff have moved to Los Angeles to participate in the accelerator, and plan to open an office in the U.S. after the program to expand into the American market, especially in the health care, fitness, and military areas that fall under the same “human performance” umbrella as the company’s Athlete Management System. Still, McDonough said the company would remain true to its Canadian roots regardless of its excursions south of the border.

“We’ll always have a home base in Halifax,” McDonough said. “But we need to have a bigger presence in the United States.”


Behind the Code: Sports-Reference Founder Sean Forman

Behind the Code is an interview series centered around the sports-related web sites we use every day. The first installment features Sports-Reference founder Sean Forman.

For the first century of sports, newspapers, almanacs, and baseball cards were the medium of choice for communicating statistics. But the world of sports statistics has gone from paper to electric in less than two decades — and the Sports-Reference family of websites has been a key component in that transition.

We caught up with Sean Forman, founder of the Sports-Reference network — which includes Baseball-Reference.com, Pro-Football-Reference.com, and Basketball-Reference.com — and talked about the genesis and future of his family of stats sites.

Bradley Woodrum: What inspired you to start the site back in 2000? I know David Appelman started FanGraphs to help his fantasy team. Did B-Ref have equally humble beginnings? Or was the expectation to become, essentially, the modern almanac for sports statistics?

Sean Forman: I had a similar creation story. There was really nobody doing an online encyclopedia and I thought it would be a great medium for that work. You could hyperlink between pages. So rather than leafing through a book (sounds crazy now) to hunt down Joe DiMaggio’s teammates you could just click a link and see them all. I didn’t expect it to do much. I worked hard on it for two months (while I was in grad school and should have been working on my dissertation) and got the basic site done.

BW: What was the online sports statistics scene back in 2000? What were your go-to resources for stats before Sports-Reference and before the Lahman database?

SF: The Lahman DB was the first bones of the site. It wouldn’t have happened without Lahman’s DB and the work of Pete Palmer that the Lahman DB is based upon. There was no historical content really online in 2000. TotalBaseball.com had a site, but it was barely usable. I was a disciple of Jakob Nielsen at that time, so my focus on usability and ease of use really paid off initially as there was so much cruft out there in web design. Splash pages, flash sites, image maps, blink and marquees.

While TotalBaseball.com had a pretty nifty biography section for major players back in 2000, it lacked the meat of a more statistically rigorous site.
While TotalBaseball.com had a pretty nifty biography section for major players back in 2000, it lacked the meat of a more statistically rigorous site.

BW: I understand you were previously a teacher before working on Sports-Reference full time. What was that transition like? And how did you finally make the decision to go full time?

SF: I was a full-time math/CS professor for six years. I actually completed the site before taking that job. During that time, I did B-R in my free time. One mitigating factor is that we weren’t updating in-season at that time, so the stress was a lot lower and we didn’t need to be as on top of things. I could leave it for a week and not worry about it.

BW: The Sports-Ref family is famous for its Spartan design — outside of the player pictures on B-Ref, there’s, what, a single PNG on the whole site, and that’s the logo. Even the interactive charts and graphs have a minimalist design. Has this aesthetic lasted the test of time for its functionality, or is it more just the site’s personality at this point?

SF: [It has a] few more [pictures] than that, but not many. We are trying to reduce them further.

It’s both our personality and for functionality reasons. I’ve heard some people call it the Craigslist of baseball stats. I like to think one of our strengths is that we can view the site from the user perspective better than most. That is really hard to do. We have 250 MB internet connections and gigantic phones and use the latest chrome browser and know internally how the site is put together, but a new user has none of that. They may be on an old windows machine with a 1200×800 resolution with a slow internet connection. Basically you’ve got to make things more obvious than you can even imagine being necessary.

We had a good example of this last week. We launched a new “register” section to combine the minors, Japan, NLB, Cuba and KBO stats into one area. Larry Doby is our test case for this. We called it register because we’ve got 70+ Sporting News Baseball Registers on our shelves and those showed the stats pretty much in the way we are doing it now. Within 20 minutes of launching, we got complaints that we’d taken away the minor league stats, asking are were expecting people to “sign-up” (read register) for the site. We should have caught that on our end, but we were able to fix it quickly and improve the clarity in the process.

Larry Doby's page shows the new layout and links for the stats register. Even small changes like this can cause big waves with users.
Larry Doby’s page shows the new layout and links for the stats register. Even small changes like this can cause big waves with users.

BW: Speaking of the lesser known stats, the B-Ref Bullpen has developed into a go-to resource for baseball fans and writers, oftentimes trumping player’s actual Wikipedia pages. What inspired you to add this feature? Do you expect the basketball and football sites will eventually get their own wiki’s too?

SF: I started it because 1) I love Wikipedia. Wikipedia may be the greatest human accomplishment of all time. I’m not joking. Think about how valuable having all of that knowledge in one place is. (DONATE!). 2) For good reason Wikipedia starts their baseball articles with info like “Ty Cobb is an American baseball player…” and I thought that it would be interesting to put together pages for players that were more in depth and baseball oriented than wiki would want. The funny thing is that the star players get almost no treatment on our site, but we have 1000’s of words on Japanese players, Negro Leaguers and early players. It makes sense as there is a need to know about those players.

As for the other sites, we probably should have just done it by now. I’ve been skeptical we’d get any traction with them, but it would have been a good idea to start them.

BW: Baseball, basketball, football, hockey, and Olympics. Is there any area remaining that you might want to add? Maybe prep / high school stats?

SF: The great frontier is soccer (fbref.com). It makes the history of professional baseball look like child’s play. We have a great dataset and hope to get something launched this winter. My favorite stat I’ve discovered is that the English Wikipedia has more pro soccer clubs listed than there have been players in Major League Baseball history.

BW: Oh wow. I can’t even conceptualize that many teams. I’m looking forward to see how you handle that!

A big thanks to Sean for taking the time to talk with us! Be sure to give him a follow on Twitter at @Sean_Forman.


On-Court Headsets for NBA Referees Might be Coming

Most of the attention in the NBA right now is focused off the court, as NBA teams and free agents continue to negotiate. Recently, though, we saw the start of actual play in the NBA summer leagues, where the new arrivals included Jahlil Okafor, Justise Winslow–and some new tech for the refs.

This summer, NBA referees are experimenting with Bluetooth-esque wireless headsets to quickly communicate with each other across the court. The headsets, which were first tested in the D-League this spring, also allow the three-man crew to confer with an outside reviewer–this summer, that’s a courtside ‘sideline supervisor’, but down the road the headsets could provide instant contact with the NBA’s replay center in Seacaucus, N.J.

Veteran NBA referee Scott Foster, who served as a sideline supervisor during testing in the D-League, had good things to say about the referee headsets in an interview with NBA.com:

“[We can] hear them talking to one another and can understand when they’re telling one another, ‘Hey, I’m watching the ball right now.’ It’s easier, it’s better than having them screaming across the floor. […] We’ll be able to communicate in loud arenas in critical situations during live play. We’ll be able to make sure the entire crew is at a higher level of concentration.”

As it turns out, though, the NBA is somewhat late to the game when it comes to testing referee headsets. The NFL, as you may recall, provided wireless headsets to on-field officials starting last fall, though their impact was a bit overlooked amid the megahype for the sideline Surface tablets. The NHL tested wireless communication for its referees as early as 2011, but ultimately chose not to move forward; off-ice headsets are instead used for reviewing goals. The MLB uses a similar system to handle instant replay.

One referee who tested the NHL’s system pointed out a few of the cons, including volume calibration (if a referee blows his whistle next to his mike, you can imagine the other refs would pick it up a little loud) and physical issues caused by the headset itself:

“[I]t blocks your hearing on one side. There was one time where a player came out of the penalty box and I couldn’t hear him coming, and he almost ran me over.”

Not to mention, of course, the problems with interference that any wireless headset could have, as has been known to happen with quarterback helmet receivers in the NFL.

So should we expect any huge referee communication developments in the major leagues? Probably not for the MLB — tradition aside, there just isn’t as much need for umpires to confer mid-play as there is elsewhere — though it wouldn’t be surprising to see the NHL give it another go. And of course, the jury’s still out on the NBA experiment. Though there has been discussion of introducing referee headsets in the NBA regular season as soon as 2015-16, no formal announcement has yet been made.

(Image via Keith Allison)