Archive for March, 2015

AP to Use Robot Journalists, TechGraphs Next?

In case you weren’t already aware, the Associated Press has real, human journalists. You’ve read those AP stories on your go-to sports news site. They’re usually results of a yacht race, highlighting a badminton tournament in another country, or a WNBA game story. They are the wire service stories that ESPN, CBS Sports or FOX Sports use because they don’t want to pay a staffer to write about the sports that don’t draw in enough clicks. They’re typically straight forward, succinctly written and dull. And those stories are written by flesh and blood — until now.

According to an article at The Huffington Post, the AP announced Wednesday that it will team up with a technology company to create automated game stories from NCAA college sports based simply on statistics. Starting this spring with Division I baseball, instead of a human writing straight forward, succinctly-written, dull stories, robots will now write straight forward, succinctly- written, dull stories. The AP robots will also cover D-1 woman’s basketball and division II and III men’s basketball and football.

Lou Ferrara, the vice president and managing editor at the AP, told Huff that once a game is over, its robot will spit out a story onto AP wires and NCAA web sites.

“At AP, we have been looking at automation with anything involving data, as we did with corporate earnings reports,” Ferrara said. “Sports have been in our DNA for a long time and automation for certain sports seems like a logical move, particularly for sports not receiving much widespread coverage yet in demand in certain markets.”

The AP has produced robot writing before. It teamed up with Automated Insights initially to draft quarterly earnings reports for its business section, which surged reports from 300 up to 3,000 each quarter. Three thousand straight forward, succinctly written, dull stories.

Philana Patterson, an assistant business editor at the AP, told The Verge earlier in the year that the system is producing less errors than the humans the news company employs. The humans it pays thousands of dollars a year to, along with full benefits, vacation and two weeks during March Madness that absolutely nothing gets done.

Which brings us to TechGraphs. David Temple, our esteemed managing editor, *must* be drooling at the thought of a soccer piece that doesn’t refer to the sport as football. Imagine how much more time he could devote to his wife’s roller derby team when he’s not spending thirty minutes cleaning up our typos or correcting our run-on sentences.

And no, TechGraphs readers, Michael Tunney is not a robot cloaked with a human byline. He’s indeed a real staff writer who just happens to excel  at cranking out info-filled pieces with a fantastic ability to write tightly.

In addition to Temple, fellow writer Bradley Woodrum benefits the most from his future colleagues. Woodrum’s history with robot dogs, robot turtles and drones reflects an adoration and healthy fear of the unavoidable robot revolution. And really, the robots can’t write a first-person piece about consuming a liquid meal. So I’m sure they’ll keep Bradley around for that.

Until the robots arrive, we’ll keep churning out error-laden sports tech stories at a human pace. Enjoy us while we last.

(Image via Mirko Tobias Schafer)

ASMI’s Glenn Fleisig talks about Tommy John Surgeries, Wearable Sensors at Sloan Conference

For such a small piece of tissue, the ulnar collateral ligament can do a lot of damage when it tears. According to Jon Roegele, 90 professional baseball players underwent Tommy John surgery to repair a damaged UCL in the last calendar year, costing teams tens of millions of dollars and months of lost service time. Young prospects, grizzled veterans, pitchers, catchers, outfielders, flamethrowers and junkballers: all went under the knife and emerged with the infamous long, curved scar.

The high stakes go a long way to explain why Glenn Fleisig, Ph.D., research director at the American Sports Medicine Institute, was invited to speak on the epidemic at last weekend’s Sloan Sports Analytics Conference. Fleisig — who also serves as chairman of USA Baseball’s Medical and Safety Committee, an advisor for Little League Baseball, and on Major League Baseball’s Elbow Task Force — presented “Analytics of the Tommy John Injury Epidemic” Saturday morning to discuss the ASMI’s research, dispel some common myths, and talk about the “Pitch Smart” guidelines he helped develop.

Even in the few months since the Pitch Smart guidelines were released, Fleisig said he was “blown away” by the amount of positive feedback he’s received.

“For 20 years, Dr. [James] Andrews and myself have been giving guidelines that have been pretty well received in general by those in medicine,” he said in an interview. “Since the Pitch Smart guidelines came out, we’ve seen the same kind of response from coaches and parents across baseball.”

But Fleisig still devoted a significant amount of time to clearing up misconceptions about the surgery’s success rate (only two-thirds of MLB pitchers who underwent Tommy John surgery made it back to the majors and stayed there) and effect on pitchers (pitchers do not see a bump in performance immediately after the surgery).

The highlight of Fleisig’s talk was a discussion of the risk factors associated with UCL injuries. Fleisig reported the results of a recent study into the biomechanics of 80 minor league pitchers — 40 of whom had returned from Tommy John surgery, and 40 healthy controls. The paper looked at a number of potential risk factors (including amount of arm abduction, stride length, and the infamous “inverted W“), but found no difference between the mechanics of the previously injured and healthy pitchers. Fleisig admitted, however, that the study was not predictive: by looking at the biomechanics of only those pitchers who successfully returned to pitching, the study overlooked any mechanical flaws that had since been corrected, as well as any biomechanical issues in those pitchers who were unable to make a successful comeback.

A better predictor of UCL injuries, Fleisig said, was overuse. A recent ten-year study of 476 adolescent baseball pitchers found that pitchers who threw over 100 innings in a year were three times more likely to be injured; those who regularly threw over 80 pitches in a year more than four times; those who pitched for at least eight consecutive months five times; and those who regularly pitched fatigued 36 times more likely to suffer a UCL injury.

“I hear people say that throwing isn’t a natural motion,” Fleisig said during his presentation. “Throwing is natural. Pitching at max effort, 100 or more times in a game, that’s what’s not natural.”

Fleisig believes overuse of young pitchers is largely responsible for the rise in professional pitchers getting Tommy John surgery, even as organizations are placing increasingly strict limits on prized prospects like Dylan Bundy and Joba Chamberlain.

“A lot of the time, the damage has already been done by the time they get to pro ball,” Fleisig said. “When you pitch, you produce lots of microscopic tears that can heal with rest, but if you pitch too much, then [the UCL] is like a frayed rope, and there’s not much you can do.”

Fleisig’s group has calculated that a 90-mph fastball puts as much as 100 newton meters (N-m) of torque on the elbow. Fortunately, this force is instantaneous or UCLs would be tearing on virtually every pitch. But the ligament still absorbs a significant part of that force; as muscles tire, the amount absorbed by the UCL can increase, leading to the dramatic increase of UCL injuries in pitchers who regularly throw when fatigued. Fleisig said that strength and conditioning can help reduce the risk of injury, but stressed the importance of the entire kinetic chain, from legs to trunk to arm muscles.

“I wish I could say there was one key to avoiding injuries — and that would make a good article — but that’s not reality,” Fleisig said. “The secret isn’t the legs, the secret isn’t the arms, the secret isn’t the trunk, it’s the whole body.”

In addition to his work with ASMI and the sport’s governing bodies, Fleisig also serves as a consultant for Motus Global, a movement analysis company whose mThrow sleeve for pitchers will be available to the public this spring. The headline number produced by the system will be a measurement of workload, derived from the sum of the torque put on the elbow across all throws a player makes, including pitching in game situations, warmups, and drills such as long toss. The sleeve (and the metrics it provides) are still in the early stages, but Fleisig is confident that it represents an improvement in teams’ understanding of workload.

“We don’t know what the right exact formula [for workload] is,” Fleisig said. “For instance, if you throw two throws at 50 N-m, is that the same amount of danger to your elbow as one throw at 100 N-m? Probably not. But before the Motus sleeve, workload was just added up by people counting how many throws someone did.”

Fleisig admits, however, that users will rely too heavily on the system’s workload calculation, especially at the amateur level where coaches, trainers, and players may lack the rapport to establish when a pitcher is truly fatigued.

“The potential customers for the Motus sleeve are not only pro pitchers but also high school kids,” Fleisig said. “I would hope that the pro teams would click through to see the extra data the sleeve produces, whereas I think the summarized information might be the best for many of the amateurs.”

A number of companies aim to improve further on Motus Global’s innovation, and are working on systems that can automatically capture full-body kinematic data without markers. Fleisig does not consult on any of these projects, but has seen some of them in action. Most, including the system Sportvision presented at Saberseminar last summer, require manual digitization, where a human observer annotates the location of the pitcher’s joints at every frame. But despite the demand for automated systems, Fleisig stressed that these technologies are only a tool in the arsenal of coaches, trainers, and pitchers to prevent injuries and improve performance.

“Biomechanics experts and technology are not the keys to optimizing pitcher safety and performance,” he said. “The key will be the expertise of coaches to use this new information.”


ESPN Secures Rights to 2016 World Cup of Hockey

Exclusive video broadcasting rights for the World Cup of Hockey 2016 has officially been awarded to ESPN. The Cup is to be held at the Air Canada Centre in Toronto from September 17 through October 1st, 2016 and will pit eight countries against each other in a round-robin format, followed by a semi-final bracket. The finals will be decided by a best-of-three series for the title of best hockey country in the world, at least until the 2018 Winter Olympics.

The press release specifically cites games will be shown on TV via ESPN and ESPN2. It also mentions live access available via the WatchESPN app, though of course that requires a cable subscription. ESPN nailing down major international sporting events is nothing new — see the 2014 World Cup and 2015 Women’s World Cup — but it is curious to them take hockey. The NHL Network and NBC own the US hockey rights as ESPN bowed out of bidding in 2004.

Last month word broke that unofficially ESPN beat out Fox and NBC for the World Cup, though it is doubtful NBC feels threatened. They probably feel secure in their 10-year broadcast deal running through the 2020-21 season. The Worldwide Leader has come under criticism for trending away from hockey, though President of ESPN, John Skipper disagreed:

Look, I don’t think it’s [the criticism] fair,” Skipper said. “I see SportsCenter every day and we cover hockey every day. We do not have a significant differential between highlights of hockey now and when we had it. The only difference is we are not there [as a rights holder]. If we were there for the playoffs, we’d be throwing to the guys calling the game. We can’t do that, but we are at hockey games. We are doing hockey highlights.

Apparently hockey highlights weren’t enough anymore.

(Header image via NHL)

Mystery MLB Team That Purchased $500,000 Supercomputer Remains Unknown

ESPN released their “Great Analytics Rankings” last week, placing the Houston Astros second behind the Philadelphia 76ers as the most analytically-minded pro sports organization. In their profile of the Astros, ESPN speculated that the Astros were the mystery MLB team that purchased a Cray supercomputer last year, but the company responded on their blog this week that the team that bought it won more games than the Astros, declining to what team purchased for confidentiality reasons.

Nick Davis, PR manager for Cray, wrote on their blog, “While I’m not going tell you here who the team is, I can tell you that it’s not the Astros. We think it’s great the Astros are ‘all-in’ on analytics according to ESPN, but unfortunately they are not all in with Cray. At least, not yet. I will say this — we applaud the Astros for their adoption of analytics, but the team with a Cray won more games last year.

According to The Economist, 95 percent of all MLB data has been created in the last five years.  With MLB’s award winning Statcast system projected to be installed at all 30 MLB parks, this kind of computing power may become necessity for analytics departments to process mountains of data quickly.

For any sleuths out there trying to find the mystery team, Pete Ungaro, Cray’s CEO, said that the team who purchased the supercomputer is an organisation that five years ago people would not have guessed would want one.

(Image via clockwerks)

Competitive Minecraft Has a New Option

Minecraft, the open sandbox style game Microsoft purchased — along with the entire Mojang company —  for a staggering $2.5 billion could be entering a new competitive phase. Given the recent attention towards esports from ESPN, theScore et al, it should be no surprise that Minecraft, the best selling PC game of all time, is getting some love. Over at Kickback.gg (though the site is still just an open Beta) Minecraft players have an option of going against each other either for free or with money on the line.

Between the 34 million player base on computers and consoles plus an additional 30 million mobile users, Minecraft could be on the eve of new multiplayer day. The registration at Kickback is free, though in order to win money you’ll have to deposit some cash in order to wager it. If you’re not quite ready to put your money where your mouth is, there are free games as well. For just $1 per game, any confident player will probably take a crack at it.

The player vs player matches (PvP) will take place on pre-made servers in order to prevent cheating or any suspected tampering. In a world where bets at CSGO Lounge reach millions of dollars per day on Counter-Strike matches, it was only a matter of time before competitive Minecraft cashed in. Unlike other games like ESEA, CEVO and FACEIT, there is no league entry fee  — the the latter two companies do offer free competitive ladders and leagues. It seems as though Kickback is looking to fill the cravings of a competitor on the short-term. Rather than be obligated to compete in official matches, it is a simple as joining the site and jumping in-game.

Think of it in terms of fantasy sports — rather than signing up for six months of a fantasy baseball league, Kickback is a daily sort of thing with minimal commitment. If the success of DraftKings and FanDuel is any indicator in terms of short-term entertainment, Kickback could be something big.

(Image via postapocalyptic)

MLBAM wins Alpha Award at Sloan Sports Analytics Conference

The biggest media company you’ve never heard of won an Alpha Award for Best Analytics Innovation/Technology at the MIT Sloan Sports Analytics Conference last week for their player tracking system called Statcast.

Statcast was introduced publicly by MLB Advanced Media (MLBAM) during the 2014 season in a limited number of ballparks. At the Sloan Conference, Commissioner Rob Manfred announced that all 30 ballparks will have the Statcast system installed by Opening Day this year.

Statcast uses cameras installed in multiple areas around the park to track player movement throughout the game. As you can see from the videos below, the data Statcast can analyze is staggering, spitting out everything from batted ball and player speed to reaction times and pitcher extension.

Dave Cameron, our esteemed head honcho at FanGraphs, was part of a panel at Sloan this year and also reported on the most interesting parts of the panel Manfred was a part of with MLB Network’s Brian Kenny. In a wide-ranging interview with Kenny, Manfred said that Statcast would provide real time data through the premium version of the MLB At Bat App as well as some data on MLB.com. More importantly, Manfred intimated that the model for Statcast data would eventually resemble the PITCHF/x model, with the data being publicly available instead of hoarded by teams.

With estimated revenues of $800 million on 2014, streaming video deals with WWE and Turner Sports, and Statcast technology available in all 30 ballparks in 2015, MLBAM will soon be a media giant that everyone has heard of.

(Image via Gabriel Argudo Jr)

YouTube Announces NCAA March Madness Channel

The network powers that be — CBS, TNT, truTV and TBS — have created an official YouTube channel in preparation for March Madness. By subscribing to the channel you can receive email updates on new content ranging from highlights, best moments and more.

Right now the channel has videos from last year, though according to the press release it will feature highlights and clips from all 67 games this year. Specifically it says real-time highlights and video recaps, though unfortunately the games themselves will not be streamed. The live coverage will only consist of analysis and post-game press conferences and is not related to CBS’ current All Access subscription service.

Vice president of business operations for Turner Sports, Mark Johnson is encouraged by this new foray into the YouTube realm.

“Our new partnership with YouTube gives college basketball fans more ways to discover and watch the plays and storylines that everyone will be talking about during March Madness. Tapping into the power and reach of YouTube’s video platform opens up new opportunities for us to grow interest and consumption of March Madness.”

Given the lucrative TV ad revenue, it is no surprise the governing powers would want to rock the cash boat. Via Statista, in both 2013 and 2014 the revenue surpassed the $1 billion mark.

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No surprise the NCAA and the broadcast partners wouldn’t be eager to ditch that sort of money and go to streaming option where things like Ad Block Plus can remove advertisements. This channel may be a step in the right direction with limited live coverage, but cord cutters will still be forced to look elsewhere for the games.

(Header image via truTV)